using UnityEditor; using UnityEngine; [InitializeOnLoad] public class GlobalConfig { static GlobalConfig() { PlayerSettings.Android.keystorePass = "blueshow88"; PlayerSettings.Android.keyaliasName = "com.kunpo.rpg"; PlayerSettings.Android.keyaliasPass = "blueshow88"; PlayerSettings.Android.keystoreName = @"Assets/Editor/rpg.keystore"; } }