// // UnityAppController+Notifications.h // iOS.notifications // #if TARGET_OS_IOS #import "UnityAppController.h" #include "Classes/PluginBase/LifeCycleListener.h" #include "Classes/PluginBase/AppDelegateListener.h" @interface UnityAppController (Notifications) @end @interface UnityNotificationLifeCycleManager : NSObject + (instancetype)sharedInstance; @end #endif