36 lines
928 B
C#
36 lines
928 B
C#
// ***********************************************************************
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// Assembly : Game
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// Author : Kimch
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// Created : 2020-09-02
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// Description :
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// Last Modified By :
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// Last Modified On :
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// ***********************************************************************
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// <copyright file= "Ef_block" company="Kimch"></copyright>
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// <summary></summary>
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// ***********************************************************************
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using UnityEngine;
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namespace G
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{
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/// <summary>
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/// 格档
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/// </summary>
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public class Ef_block : MonoBehaviour
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{
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public float scaleSpeed = 2f;
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private void Update()
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{
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Vector3 localScale = this.transform.localScale;
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if (localScale.x < 1.4f)
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{
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this.transform.localScale = localScale + Vector3.one * (scaleSpeed * Time.deltaTime);
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return;
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}
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this.gameObject.SetActive(false);
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this.transform.localScale = Vector3.one;
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}
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}
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}
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