51 lines
1.0 KiB
C#
51 lines
1.0 KiB
C#
// ***********************************************************************
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// Assembly : Game
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// Author : Kimch
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// Created : 2020-09-02
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// Description :
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// Last Modified By :
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// Last Modified On :
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// ***********************************************************************
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// <copyright file= "Bullet_lightning" company="Kimch"></copyright>
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// <summary></summary>
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// ***********************************************************************
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using UnityEngine;
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namespace G
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{
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/// <summary>
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///
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/// </summary>
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public class Bullet_lightning : MonoBehaviour
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{
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private Renderer _renderer;
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private void Awake()
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{
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_renderer = this.GetComponent<Renderer>();
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}
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private void OnEnable()
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{
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}
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private void Update()
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{
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if (_renderer.enabled)
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{
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var position = this.transform.position;
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if (position.y > 0f)
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{
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position.y -= 5f * Time.deltaTime;
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this.transform.position = position;
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}
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else
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{
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position.y = 0f;
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this.transform.position = position;
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}
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}
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}
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}
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}
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