2025-05-18 01:04:31 +08:00

45 lines
1012 B
C#

// ***********************************************************************
// Assembly : Game
// Author : Kimch
// Created : 2020-09-02
// Description :
// Last Modified By :
// Last Modified On :
// ***********************************************************************
// <copyright file= "Stat_IdleAction" company="Kimch"></copyright>
// <summary></summary>
// ***********************************************************************
using System.Collections.Generic;
namespace G
{
public class Stat_BaseControl : Stat_Base
{
public Stat_BaseControl(Stat_StateManager statMgr)
: base(statMgr)
{
}
public override bool Enter(Dictionary<string, object> param, bool clearDelegates = false)
{
base.Enter(param, clearDelegates);
return true;
}
public override bool UpdateDelegate()
{
return true;
}
public override bool ExitDelegate()
{
return true;
}
public override bool CanTransition(enStat stat)
{
return true;
}
}
}