45 lines
1015 B
C#
45 lines
1015 B
C#
// ***********************************************************************
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// Assembly : Unity
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// Author : Kimch
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// Created : 2017-11-11
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//
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// Last Modified By : Kimch
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// Last Modified On :
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// ***********************************************************************
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// <copyright file= "LoadWindow.Model" company=""></copyright>
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// <summary></summary>
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// ***********************************************************************
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namespace G.UI
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{
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partial class LoadWindow
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{
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#region Field
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#pragma warning disable CS0414 // 字段“LoadWindow._progress”已被赋值,但从未使用过它的值
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private int _progress;
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#pragma warning restore CS0414 // 字段“LoadWindow._progress”已被赋值,但从未使用过它的值
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#endregion
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#region Method
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public void RefreshModel()
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{
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_progress = 0;
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}
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private float GetProgress()
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{
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var ar = data as F.IAsyncResult;
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if (ar != null)
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{
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return ar.progress;
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}
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return 0f;
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}
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#endregion
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}
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}
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