2025-05-18 01:04:31 +08:00

636 lines
15 KiB
C#

// ***********************************************************************
// Assembly : Game
// Author : Kimch
// Created : 2021-06-08
// Description :
// Last Modified By :
// Last Modified On :
// ***********************************************************************
// <copyright file= "TravelWindow.View" company="Kunpo"></copyright>
// <summary></summary>
// ***********************************************************************
namespace G.UI
{
using DG.Tweening;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
///
/// </summary>
partial class TravelWindow
{
#region Auto Generate
#pragma warning disable CS0649 // 从未对字段赋值,字段将一直保持其默认值 null
[KUIFlag]
GameObject _goL;
[KUIFlag]
GameObject _goR;
[KUIFlag]
Image _imgL;
[KUIFlag]
Image _imgR;
[KUIFlag]
TextMeshProUGUI _tmpLName;
[KUIFlag]
TextMeshProUGUI _tmpRName;
[KUIFlag]
TextMeshProUGUI _tmpContent;
[KUIFlag]
Button _btnFrame;
[KUIFlag]
Image _imgBg;
[KUIFlag]
KUIList __goType1;
[KUIFlag]
KUIList __goType2;
[KUIFlag]
Button _btnOption1;
[KUIFlag]
Button _btnOption2;
[KUIFlag]
TextMeshProUGUI _tmpOption1;
[KUIFlag]
TextMeshProUGUI _tmpOption2;
#pragma warning restore CS0649 // 从未对字段赋值,字段将一直保持其默认值 null
#endregion
#region Field
StoryAction _storyAction;
Tweener _storyTweener;
/// <summary>
/// 1 剧情 2 选项 3 结束
/// </summary>
private int _state;
#endregion
#region Method
/// <summary>
///
/// </summary>
public void InitView()
{
SetViewData();
__goType1.AddTemplate<StarWidget>(true);
__goType2.AddTemplate<PropWidget>(true);
_btnFrame.onClick.AddListener(this.OnFrameBtnClick);
}
public void RefreshView()
{
if (this.data is CityProxy.CityInfo city)
{
var e = city.currCityEvent;
__goType1.gameObject.SetActive(false);
__goType2.gameObject.SetActive(false);
_btnOption1.gameObject.SetActive(false);
_btnOption2.gameObject.SetActive(false);
if (!string.IsNullOrEmpty(e.bg))
StartCoroutine(SetBg(e.bg));
//_imgBg.ShowSprite(Mathf.Max(0, e.type - 1));
_state = 1;
StoryProxy.Instance.TriggerStory(e.story, this.OnStoryFinish);
KStatistics.Instance.ReportEvent_Travel(city.item.name, e.type, 0, 0);
}
}
System.Collections.IEnumerator SetBg(string bg)
{
_imgBg.CrossFadeAlpha(0.5f, 0.0f, true);
_imgBg.CrossFadeAlpha(1f, 0.3f, true);
var ao = AssetProxy.Instance.TryGetTemporaryAssetAsync<Sprite>($"{bg}[{bg}]");
yield return ao;
if (ao.Status == UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationStatus.Succeeded)
_imgBg.overrideSprite = ao.Result;
}
/// <summary>
///
/// </summary>
private void OnStoryFinish()
{
_state = 2;
if (this.data is CityProxy.CityInfo city)
{
var e = city.currCityEvent;
if (e.type == 1)
{
int beautyId = e.typeArgs[0];
int addFriend = e.typeArgs[1];
__goType2.gameObject.SetActive(false);
__goType1.gameObject.SetActive(true);
__goType1.Clear();
var beauty = BeautyProxy.Instance.GetBeauty(beautyId);
var friendMax = beauty.friendMax;
var friendCur = Mathf.Max(0, beauty.friend) + addFriend;
for (int i = 0; i < friendMax; i++)
{
__goType1.GetItem<StarWidget>().SetGray(i >= friendCur, i == friendCur);
}
if (BeautyProxy.Instance.AddFriend(beauty, addFriend))
{
OpenWindow<GetBeautyBox>(beauty.item);
CloseWindow(this);
}
else
_state = 3;
}
else if (e.type == 2)
{
__goType1.gameObject.SetActive(false);
__goType2.gameObject.SetActive(false);
Battle(e, 0);
}
else if (e.type == 3)
{
__goType1.gameObject.SetActive(false);
__goType2.gameObject.SetActive(true);
IList<Item.ItemInfo> rewards = null;
if (e.rewardInfos != null && e.rewardInfos.Length > 0)
rewards = e.rewardInfos;
else
{
var boxItem = BoxProxy.Instance.GetBoxInfo(e.rewardBox);
if (boxItem != null)
{
rewards = boxItem.GetRndItems();
}
}
__goType2.Clear();
if (rewards != null)
for (int i = 0; i < rewards.Count; i++)
{
__goType2.GetItem<PropWidget>().SetItem(rewards[i]);
}
if (rewards != null && rewards.Count > 0)
{
RewardProxy.Instance.GetRewardsWithUI(rewards, null);
}
CloseWindow(this);
}
else if (e.type == 4)
{
__goType1.gameObject.SetActive(false);
__goType2.gameObject.SetActive(true);
__goType2.Clear();
_helper.Clear();
var rewards = _helper;
Dig(e, 0, rewards);
}
else if (e.type == 5)
{
__goType1.gameObject.SetActive(false);
__goType2.gameObject.SetActive(true);
__goType2.Clear();
var rewards = _helper;
rewards.Clear();
rewards.AddRange(e.rewardInfos);
Bet(e, 0, rewards);
}
else if (e.type == 6)
{
__goType2.gameObject.SetActive(false);
__goType1.gameObject.SetActive(true);
int petId = e.typeArgs[0];
int addFriend = e.typeArgs[1];
var pet = PetProxy.Instance.GetPet(petId);
var friendMax = pet.friendMax;
var friendCur = Mathf.Max(0, pet.friend) + addFriend;
__goType1.Clear();
for (int i = 0; i < friendMax; i++)
{
__goType1.GetItem<StarWidget>().SetGray(i >= friendCur, i == friendCur);
}
if (pet.AddFriend(addFriend))
{
OpenWindow<GetPetBox>(pet);
CloseWindow(this);
}
else
_state = 3;
}
else if (e.type == 7)
{
__goType1.gameObject.SetActive(false);
__goType2.gameObject.SetActive(false);
int bookId = e.typeArgs[0];
var book = BookProxy.Instance.GetBook(bookId);
if (BookProxy.Instance.UnlockBook(book))
{
OpenWindow<GetBookBox>(book);
CloseWindow(this);
}
else
_state = 3;
}
}
}
private readonly List<Item.ItemInfo> _helper = new List<Item.ItemInfo>();
/// <summary>
/// 战斗事件
/// </summary>
/// <param name="cityEvent"></param>
/// <param name="tier"></param>
private void Battle(ItemCityEvent cityEvent, int tier)
{
var option_1 = cityEvent.option_1;
if (tier < option_1.Length)
{
_btnOption1.gameObject.SetActive(true);
_tmpOption1.text = cityEvent.matter_1[tier];
_btnOption1.onClick.RemoveAllListeners();
_btnOption1.onClick.AddListener(() =>
{
if (cityEvent.typeArgs != null && cityEvent.typeArgs.Length > 0)
{
LevelProxy.Instance.StartSpecial(cityEvent.typeArgs[0]);
}
KStatistics.Instance.ReportEvent_Travel("", cityEvent.type, 1, tier);
});
}
else
{
_btnOption1.gameObject.SetActive(false);
}
var option_2 = cityEvent.option_2;
if (tier < option_2.Length)
{
var option = option_2[tier];
_btnOption2.gameObject.SetActive(true);
_tmpOption2.text = cityEvent.matter_2[tier];
_btnOption2.onClick.RemoveAllListeners();
_btnOption2.onClick.AddListener(() =>
{
if (option != null && option.Length > 0)
{
var tag = option[0];
if (tag == 1)
{
ToastBox.ShowText($"交了{option[1]}个铜板");
MoneyProxy.Instance.AddCoin(-option[1]);
CloseWindow(this);
}
else if (tag == 2)
{
var flag = GlobalUtils.RndHundred < option[1];
if (flag)
{
var rewards = cityEvent.rewardInfos;
if (rewards != null && rewards.Length > 0)
{
RewardProxy.Instance.GetRewardsWithUI(rewards, null);
CloseWindow(this);
}
}
else
{
Battle(cityEvent, tier + 1);
}
}
}
else
{
CloseWindow(this);
}
KStatistics.Instance.ReportEvent_Travel("", cityEvent.type, 2, tier);
});
}
else
{
_btnOption2.gameObject.SetActive(false);
}
}
/// <summary>
///
/// </summary>
/// <param name="rewards"></param>
private void Dig(ItemCityEvent cityEvent, int tier, List<Item.ItemInfo> rewards)
{
__goType2.Clear();
for (int i = 0; i < rewards.Count; i++)
{
__goType2.GetItem<PropWidget>().SetItem(rewards[i]);
}
if (tier < cityEvent.talk_1.Length)
{
_tmpContent.text = cityEvent.talk_1[tier];
}
if (tier < cityEvent.option_1.Length)
{
var option = cityEvent.option_1[tier];
_btnOption1.gameObject.SetActive(true);
_tmpOption1.text = cityEvent.matter_1[tier];
_btnOption1.onClick.RemoveAllListeners();
_btnOption1.onClick.AddListener(() =>
{
bool success = RandomProxy.Instance.GetRandom(option[0]);
if (success)
//if (GlobalUtils.RndHundred < option[0])
{
//success
var boxItem = BoxProxy.Instance.GetBoxInfo(cityEvent.rewardBox);
if (boxItem != null)
{
rewards.AddRange(boxItem.GetRndItemsByChapter(tier));
}
ToastBox.ShowText(28);
Dig(cityEvent, tier + 1, rewards);
}
else
{
ToastBox.ShowText(27);
CloseWindow(this);
}
KStatistics.Instance.ReportEvent_Travel("", cityEvent.type, 1, tier);
});
}
else
{
if (rewards != null && rewards.Count > 0)
{
RewardProxy.Instance.GetRewardsWithUI(rewards, null);
}
CloseWindow(this);
_btnOption1.gameObject.SetActive(false);
}
if (tier < cityEvent.option_2.Length)
{
var option = cityEvent.option_2[tier];
_btnOption2.gameObject.SetActive(true);
_tmpOption2.text = cityEvent.matter_2[tier];
_btnOption2.onClick.RemoveAllListeners();
_btnOption2.onClick.AddListener(() =>
{
if (rewards != null && rewards.Count > 0)
{
RewardProxy.Instance.GetRewardsWithUI(rewards, null);
}
CloseWindow(this);
KStatistics.Instance.ReportEvent_Travel("", cityEvent.type, 2, tier);
});
}
else
{
_btnOption2.gameObject.SetActive(false);
}
}
/// <summary>
///
/// </summary>
/// <param name="cityEvent"></param>
/// <param name="tier"></param>
/// <param name="rewards"></param>
private void Bet(ItemCityEvent cityEvent, int tier, List<Item.ItemInfo> rewards)
{
__goType2.Clear();
for (int i = 0; i < rewards.Count; i++)
{
__goType2.GetItem<PropWidget>().SetItem(rewards[i]);
}
if (tier < cityEvent.option_1.Length)
{
var option = cityEvent.option_1[tier];
_btnOption1.gameObject.SetActive(true);
_tmpOption1.text = cityEvent.matter_1[tier];
_btnOption1.onClick.RemoveAllListeners();
_btnOption1.onClick.AddListener(() =>
{
bool success = RandomProxy.Instance.GetRandom(option[0]);
if (success)
{
//success
int multi = Random.Range(option[1], option[2]);
for (int i = 0; i < rewards.Count; i++)
{
var reward = rewards[i];
reward.Apply(multi);
rewards[i] = reward;
}
ToastBox.ShowText(25);
if (tier + 1 < cityEvent.option_1.Length)
Bet(cityEvent, tier + 1, rewards);
else
{
RewardProxy.Instance.GetRewardsWithUI(rewards, null);
CloseWindow(this);
}
}
else
{
ToastBox.ShowText(26);
CloseWindow(this);
}
KStatistics.Instance.ReportEvent_Travel("", cityEvent.type, 1, tier);
});
}
else
{
_btnOption1.gameObject.SetActive(false);
}
if (tier < cityEvent.option_2.Length)
{
var option = cityEvent.option_2[tier];
_btnOption2.gameObject.SetActive(true);
_tmpOption2.text = cityEvent.matter_2[tier];
_btnOption2.onClick.RemoveAllListeners();
_btnOption2.onClick.AddListener(() =>
{
if (rewards != null && rewards.Count > 0)
{
RewardProxy.Instance.GetRewardsWithUI(rewards, null);
}
CloseWindow(this);
KStatistics.Instance.ReportEvent_Travel("", cityEvent.type, 2, tier);
});
}
else
{
_btnOption2.gameObject.SetActive(false);
}
}
/// <summary>
/// 剧情
/// </summary>
public void DoStory(StoryAction storyAction)
{
if (_storyAction != null || storyAction == null)
{
return;
}
_storyAction = storyAction;
if (_storyAction != null)
{
_goL.SetActive(false);
_goR.SetActive(false);
_tmpContent.text = "";
if (_storyAction.type == 2)
{
var talkers = _storyAction.item.talker;
for (int i = 0; i < talkers.Length; i++)
{
var talker = talkers[i];
if (talker[0] == 1)
{
_goL.SetActive(true);
var npc = ItemProxy.Instance.GetStaticItem<ItemNpc>(talker[1]);
if (npc != null)
{
_tmpLName.text = npc.name;
if (!string.IsNullOrEmpty(npc.picture))
IconProxy.Instance.SetSpriteAsync(_imgL, npc.picture);
else if (npc.icon != null && npc.icon.Length > 0)
IconProxy.Instance.SetSprite(_imgL, npc.icon);
}
_imgL.color = talker[3] == 1 ? Color.white : Color.black;
_storyTweener = _tmpContent.DOText(_storyAction.item.talkings, 2f).OnComplete(() =>
{
_storyTweener = null;
});
}
else
{
_goR.SetActive(true);
var npc = ItemProxy.Instance.GetStaticItem<ItemNpc>(talker[1]);
if (npc != null)
{
_tmpRName.text = npc.name;
if (!string.IsNullOrEmpty(npc.picture))
IconProxy.Instance.SetSpriteAsync(_imgR, npc.picture);
else if (npc.icon != null && npc.icon.Length > 0)
IconProxy.Instance.SetSprite(_imgR, npc.icon);
}
_imgR.color = talker[3] == 1 ? Color.white : Color.black;
_storyTweener = _tmpContent.DOText(_storyAction.item.talkings, 2f).OnComplete(() =>
{
_storyTweener = null;
});
}
}
}
else if (_storyAction.type == 5)
{
_goL.SetActive(false);
_goR.SetActive(false);
_storyTweener = _tmpContent.DOText(_storyAction.item.talkings, 2f).OnComplete(() =>
{
_storyTweener = null;
});
}
}
}
/// <summary>
///
/// </summary>
public void DoResult()
{
if (this.data is CityProxy.CityInfo city)
{
var e = city.currCityEvent;
if (e.type == 1)
{
CloseWindow(this);
}
else if (e.type == 6)
{
CloseWindow(this);
}
}
}
/// <summary>
///
/// </summary>
public void UpdateView()
{
}
private float _lastClickTime;
private void OnFrameBtnClick()
{
if (Time.time - _lastClickTime < 0.2f)
{
return;
}
if (_state == 1)
{
_lastClickTime = Time.time;
if (_storyTweener != null)
{
_storyTweener.Kill(true);
_storyTweener = null;
return;
}
if (_storyAction != null)
{
_storyAction.Complete();
_storyAction = null;
}
}
else if (_state == 3)
{
DoResult();
_state = 0;
}
SoundProxy.PlayFxAsync(GlobalDefine.BUTTON_CLICK_SOUND);
}
#endregion
}
}