14 lines
355 B
C#
14 lines
355 B
C#
using UnityEditor;
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using UnityEngine;
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[InitializeOnLoad]
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public class GlobalConfig
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{
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static GlobalConfig()
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{
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PlayerSettings.Android.keystorePass = "blueshow88";
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PlayerSettings.Android.keyaliasName = "com.kunpo.rpg";
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PlayerSettings.Android.keyaliasPass = "blueshow88";
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PlayerSettings.Android.keystoreName = @"Assets/Editor/rpg.keystore";
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}
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} |