2025-05-18 01:04:31 +08:00

16 lines
366 B
C#

using UnityEngine.UIElements;
namespace UnityEditor.Tilemaps
{
internal class TilePaletteClipboardPanelPopup : BoolFieldOverlayPopupWindow
{
private BaseField<bool> trigger;
public void CreateGUI()
{
var clipboardElement = new TilePaletteElement();
rootVisualElement.Add(clipboardElement);
}
}
}