2025-05-18 01:04:31 +08:00

29 lines
696 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine.ResourceManagement.ResourceLocations;
namespace UnityEngine.ResourceManagement.AsyncOperations
{
/// <summary>
/// Options for IAsyncOperations status values
/// </summary>
public enum AsyncOperationStatus
{
/// <summary>
/// Use to indicate that the operation is still in progress.
/// </summary>
None,
/// <summary>
/// Use to indicate that the operation succeeded.
/// </summary>
Succeeded,
/// <summary>
/// Use to indicate that the operation failed.
/// </summary>
Failed
}
}