shaoxiadiablo/Assets/AFramework/Joystick/Examples/JoystickPlayerExample.cs
2025-05-18 01:04:31 +08:00

27 lines
635 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class JoystickPlayerExample : MonoBehaviour
{
public static JoystickPlayerExample Instance;
public float speed;
public VariableJoystick variableJoystick;
public Rigidbody rb;
private void Awake()
{
Instance = this;
}
public void OnClick()
{
Debug.Log("OnClick");
}
//public void FixedUpdate()
// {
// Vector3 direction = Vector3.forward * variableJoystick.Vertical + Vector3.right * variableJoystick.Horizontal;
// rb.AddForce(direction * speed * Time.fixedDeltaTime, ForceMode.VelocityChange);
// }
}