116 lines
2.1 KiB
C#
116 lines
2.1 KiB
C#
//------------------------------------------------------------------------------
|
|
// <auto-generated>
|
|
// This code was generated by a tool.
|
|
//
|
|
// Changes to this file may cause incorrect behavior and will be lost if
|
|
// the code is regenerated.
|
|
// </auto-generated>
|
|
//------------------------------------------------------------------------------
|
|
|
|
namespace G
|
|
{
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using F;
|
|
using F.Item;
|
|
|
|
/// <summary>
|
|
/// Generated from: guild.xlsx
|
|
/// </summary>
|
|
public partial class ItemGuildActivity : Item, IItem
|
|
{
|
|
public const string ASSET_NAME = "guild";
|
|
|
|
/// <summary>
|
|
/// 类型
|
|
/// index:1
|
|
/// </summary>
|
|
public int type
|
|
{
|
|
get; private set;
|
|
}
|
|
|
|
/// <summary>
|
|
/// 奖励
|
|
/// index:2
|
|
/// </summary>
|
|
public int[] rewards
|
|
{
|
|
get; private set;
|
|
}
|
|
|
|
/// <summary>
|
|
/// 活动标题
|
|
/// index:3
|
|
/// </summary>
|
|
public int nameId
|
|
{
|
|
get; private set;
|
|
}
|
|
|
|
/// <summary>
|
|
/// 描述
|
|
/// index:4
|
|
/// </summary>
|
|
public int descriptionId
|
|
{
|
|
get; private set;
|
|
}
|
|
|
|
/// <summary>
|
|
/// 开启时间
|
|
/// index:5
|
|
/// </summary>
|
|
public int[] startTime
|
|
{
|
|
get; private set;
|
|
}
|
|
|
|
/// <summary>
|
|
/// 结束时间
|
|
/// index:6
|
|
/// </summary>
|
|
public int[] endTime
|
|
{
|
|
get; private set;
|
|
}
|
|
|
|
public void Load(IList<object> list)
|
|
{
|
|
id = list.GetInt(0);
|
|
type = list.GetInt(1);
|
|
rewards = list.GetIntArray(2);
|
|
nameId = list.GetInt(3);
|
|
descriptionId = list.GetInt(4);
|
|
startTime = list.GetIntArray(5);
|
|
endTime = list.GetIntArray(6);
|
|
}
|
|
|
|
public static bool LoadAll(IDictionary<string, object> dictionary, List<ItemGuildActivity> result)
|
|
{
|
|
if (result == null)
|
|
{
|
|
return false;
|
|
}
|
|
var list = dictionary.GetList("GuildActivity");
|
|
if (list == null || list.Count == 0)
|
|
{
|
|
return false;
|
|
}
|
|
int i = 0;
|
|
for (int c = list.Count; i < c; i++)
|
|
{
|
|
var item = CreateThis();
|
|
item.Load((IList<object>)list[i]);
|
|
result.Add(item);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
private static ItemGuildActivity CreateThis()
|
|
{
|
|
return new ItemGuildActivity();
|
|
}
|
|
}
|
|
}
|