2025-05-18 01:04:31 +08:00

47 lines
836 B
C#

// ***********************************************************************
// Assembly : Unity
// Author : Kimch
// Created :
//
// Last Modified By : Kimch
// Last Modified On :
// ***********************************************************************
// <copyright file= "GamePacketHeader" company=""></copyright>
// <summary></summary>
// ***********************************************************************
namespace G
{
using F.Network;
public class GamePacketHeader : IPacketHeader
{
/// <summary>
///
/// </summary>
public int packetLength
{
get;
set;
}
/// <summary>
///
/// </summary>
public int packetFlag
{
get;
set;
}
/// <summary>
///
/// </summary>
public ushort id;
/// <summary>
///
/// </summary>
public ushort error;
}
}