57 lines
1.1 KiB
C#
57 lines
1.1 KiB
C#
// ***********************************************************************
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// Assembly : Game
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// Author : Kimch
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// Created : 2020-12-08
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// Description :
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// Last Modified By :
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// Last Modified On :
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// ***********************************************************************
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// <copyright file= "EquipmentSellBox" company="Kunpo"></copyright>
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// <summary></summary>
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// ***********************************************************************
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namespace G.UI
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{
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public partial class EquipmentSellBox : KUIWindow
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{
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#region Constructor
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public EquipmentSellBox()
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: base(UILayer.kPopup, UIMode.kNone)
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{
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uiPath = "ui_main/ui_w_equipment_sell.prefab";
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}
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#endregion
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#region Method
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#endregion
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#region Unity
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/// <summary>
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///
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/// </summary>
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public override void Awake()
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{
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InitView();
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}
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/// <summary>
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///
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/// </summary>
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public override void OnEnable()
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{
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RefreshView();
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}
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public override void OnDisable()
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{
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PostNotification(GlobalDefine.EVENT_WINDOW_CLOSED, null, "ui_w_equipment_sell");
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}
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#endregion
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}
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}
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