2025-05-18 01:04:31 +08:00

29 lines
790 B
C#

namespace UnityEditor.AddressableAssets.Build
{
/// <summary>
/// Naming conventions for the monoscript bundle name prefix.
/// </summary>
public enum MonoScriptBundleNaming
{
/// <summary>
/// No special prefix will be added to the monscript bundle name.
/// </summary>
Disabled,
/// <summary>
/// Set the monoscript bundle name prefix to the hash of the project name.
/// </summary>
ProjectName,
/// <summary>
/// Set the monoscript bundle name prefix to the guid of the default group.
/// </summary>
DefaultGroupGuid,
/// <summary>
/// Set the monoscript bundle name prefix to the user specified value.
/// </summary>
Custom
}
}