40 lines
1.5 KiB
C#
40 lines
1.5 KiB
C#
using System;
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namespace NotificationSamples
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{
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/// <summary>
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/// Represents a notification that was scheduled with <see cref="GameNotificationsManager.ScheduleNotification"/>.
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/// </summary>
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public class PendingNotification
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{
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/// <summary>
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/// Whether to reschedule this event if it hasn't displayed once the app is foregrounded again.
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/// </summary>
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/// <remarks>
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/// <para>
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/// Only valid if the <see cref="GameNotificationsManager"/>'s <see cref="GameNotificationsManager.Mode"/>
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/// flag is set to <see cref="GameNotificationsManager.OperatingMode.RescheduleAfterClearing"/>.
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/// </para>
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/// <para>
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/// Will not function for any notifications that are using a delivery scheduling method that isn't time
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/// based, such as iOS location notifications.
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/// </para>
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/// </remarks>
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public bool Reschedule;
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/// <summary>
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/// The scheduled notification.
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/// </summary>
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public readonly IGameNotification Notification;
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/// <summary>
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/// Instantiate a new instance of <see cref="PendingNotification"/> from a <see cref="IGameNotification"/>.
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/// </summary>
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/// <param name="notification">The notification to create from.</param>
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public PendingNotification(IGameNotification notification)
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{
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Notification = notification ?? throw new ArgumentNullException(nameof(notification));
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}
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}
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}
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