1495 lines
53 KiB
C#
1495 lines
53 KiB
C#
using UnityEngine;
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using UnityEditor;
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using System;
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using System.Collections.Generic;
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namespace AmplifyShaderEditor
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{
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[Serializable]
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[NodeAttributes( "Triplanar Sample", "Textures", "Triplanar Mapping" )]
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public sealed class TriplanarNode : ParentNode
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{
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[SerializeField]
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private string m_uniqueName;
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private bool m_editPropertyNameMode = false;
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[SerializeField]
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private string m_propertyInspectorName = "Triplanar Sampler";
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private enum TriplanarType { Spherical, Cylindrical }
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[SerializeField]
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private TriplanarType m_selectedTriplanarType = TriplanarType.Spherical;
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private enum TriplanarSpace { Object, World }
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[SerializeField]
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private TriplanarSpace m_selectedTriplanarSpace = TriplanarSpace.World;
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[SerializeField]
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private bool m_normalCorrection = false;
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[SerializeField]
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private bool m_arraySupport = false;
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[SerializeField]
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private TexturePropertyNode m_topTexture;
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[SerializeField]
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private TexturePropertyNode m_midTexture;
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[SerializeField]
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private TexturePropertyNode m_botTexture;
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bool m_texturesInitialize = false;
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[SerializeField]
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private string m_tempTopInspectorName = string.Empty;
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[SerializeField]
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private string m_tempTopName = string.Empty;
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private TexturePropertyValues m_tempTopDefaultValue = TexturePropertyValues.white;
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private int m_tempTopOrderIndex = -1;
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private Texture2D m_tempTopDefaultTexture = null;
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private string m_tempMidInspectorName = string.Empty;
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private string m_tempMidName = string.Empty;
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private TexturePropertyValues m_tempMidDefaultValue = TexturePropertyValues.white;
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private int m_tempMidOrderIndex = -1;
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private Texture2D m_tempMidDefaultTexture = null;
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private string m_tempBotInspectorName = string.Empty;
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private string m_tempBotName = string.Empty;
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private TexturePropertyValues m_tempBotDefaultValue = TexturePropertyValues.white;
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private int m_tempBotOrderIndex = -1;
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private Texture2D m_tempBotDefaultTexture = null;
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private bool m_topTextureFoldout = true;
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private bool m_midTextureFoldout = true;
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private bool m_botTextureFoldout = true;
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private InputPort m_topTexPort;
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private InputPort m_midTexPort;
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private InputPort m_botTexPort;
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private InputPort m_tilingPort;
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private InputPort m_falloffPort;
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private InputPort m_topIndexPort;
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private InputPort m_midIndexPort;
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private InputPort m_botIndexPort;
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private InputPort m_scalePort;
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private InputPort m_posPort;
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private readonly string m_functionCall = "TriplanarSampling{0}( {1} )";
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private readonly string m_functionHeader = "inline {0} TriplanarSampling{1}( {2}float3 worldPos, float3 worldNormal, float falloff, float2 tiling, float3 normalScale, float3 index )";
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private readonly string m_singularTextureRegular = "sampler2D topTexMap, ";
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private readonly string m_topmidbotTextureRegular = "sampler2D topTexMap, sampler2D midTexMap, sampler2D botTexMap, ";
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private readonly string m_singularTextureSRP = "TEXTURE2D_PARAM( topTexMap, samplertopTexMap), ";
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private readonly string m_topmidbotTextureSRP = "TEXTURE2D_PARAM( topTexMap, samplertopTexMap), TEXTURE2D_PARAM( midTexMap , samplermidTexMap), TEXTURE2D_PARAM( botTexMap , samplerbotTexMap), ";
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private readonly string m_singularArrayTextureStandard = "UNITY_ARGS_TEX2DARRAY( topTexMap ), ";
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private readonly string m_topmidbotArrayTextureStandard = "UNITY_ARGS_TEX2DARRAY( topTexMap ), UNITY_ARGS_TEX2DARRAY( midTexMap ), UNITY_ARGS_TEX2DARRAY( botTexMap ), ";
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private readonly string m_singularArrayTextureSRP = "ASE_TEXTURE2D_ARRAY_ARGS( topTexMap ), ";
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private readonly string m_topmidbotArrayTextureSRP = "ASE_TEXTURE2D_ARRAY_ARGS( topTexMap ), ASE_TEXTURE2D_ARRAY_ARGS( midTexMap ), ASE_TEXTURE2D_ARRAY_ARGS( botTexMap ), ";
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private readonly List<string> m_functionSamplingBodyProj = new List<string>() {
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"float3 projNormal = ( pow( abs( worldNormal ), falloff ) );",
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"projNormal /= ( projNormal.x + projNormal.y + projNormal.z ) + 0.00001;",// 0.00001 is to prevent division by 0
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"float3 nsign = sign( worldNormal );"
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};
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private readonly List<string> m_functionSamplingBodyNegProj = new List<string>() {
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"float negProjNormalY = max( 0, projNormal.y * -nsign.y );",
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"projNormal.y = max( 0, projNormal.y * nsign.y );"
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};
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// Sphere sampling
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private readonly List<string> m_functionSamplingBodySampSphere = new List<string>() {
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"half4 xNorm; half4 yNorm; half4 zNorm;",
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"xNorm = ( {0}( ASE_TEXTURE_PARAMS( topTexMap ), {1}tiling * worldPos.zy * float2( nsign.x, 1.0 ){2} ) );",
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"yNorm = ( {0}( ASE_TEXTURE_PARAMS( topTexMap ), {1}tiling * worldPos.xz * float2( nsign.y, 1.0 ){2} ) );",
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"zNorm = ( {0}( ASE_TEXTURE_PARAMS( topTexMap ), {1}tiling * worldPos.xy * float2( -nsign.z, 1.0 ){2} ) );"
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};
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// Cylinder sampling
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private readonly List<string> m_functionSamplingBodySampCylinder = new List<string>() {
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"half4 xNorm; half4 yNorm; half4 yNormN; half4 zNorm;",
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"xNorm = ( {0}( ASE_TEXTURE_PARAMS( midTexMap ), {1}tiling * worldPos.zy * float2( nsign.x, 1.0 ){3} ) );",
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"yNorm = ( {0}( ASE_TEXTURE_PARAMS( topTexMap ), {1}tiling * worldPos.xz * float2( nsign.y, 1.0 ){2} ) );",
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"yNormN = ( {0}( ASE_TEXTURE_PARAMS( botTexMap ), {1}tiling * worldPos.xz * float2( nsign.y, 1.0 ){4} ) );",
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"zNorm = ( {0}( ASE_TEXTURE_PARAMS( midTexMap ), {1}tiling * worldPos.xy * float2( -nsign.z, 1.0 ){3} ) );"
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};
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private readonly List<string> m_functionSamplingBodySignsSphere = new List<string>() {
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"xNorm.xyz = half3( {0}( xNorm{1} ).xy * float2( nsign.x, 1.0 ) + worldNormal.zy, worldNormal.x ).zyx;",
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"yNorm.xyz = half3( {0}( yNorm{1} ).xy * float2( nsign.y, 1.0 ) + worldNormal.xz, worldNormal.y ).xzy;",
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"zNorm.xyz = half3( {0}( zNorm{1} ).xy * float2( -nsign.z, 1.0 ) + worldNormal.xy, worldNormal.z ).xyz;"
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};
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private readonly List<string> m_functionSamplingBodySignsSphereScale = new List<string>() {
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"xNorm.xyz = half3( {0}( xNorm, normalScale.y ).xy * float2( nsign.x, 1.0 ) + worldNormal.zy, worldNormal.x ).zyx;",
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"yNorm.xyz = half3( {0}( yNorm, normalScale.x ).xy * float2( nsign.y, 1.0 ) + worldNormal.xz, worldNormal.y ).xzy;",
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"zNorm.xyz = half3( {0}( zNorm, normalScale.y ).xy * float2( -nsign.z, 1.0 ) + worldNormal.xy, worldNormal.z ).xyz;"
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};
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private readonly List<string> m_functionSamplingBodySignsCylinder = new List<string>() {
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"yNormN.xyz = half3( {0}( yNormN {1} ).xy * float2( nsign.y, 1.0 ) + worldNormal.xz, worldNormal.y ).xzy;"
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};
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private readonly List<string> m_functionSamplingBodySignsCylinderScale = new List<string>() {
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"yNormN.xyz = half3( {0}( yNormN, normalScale.z ).xy * float2( nsign.y, 1.0 ) + worldNormal.xz, worldNormal.y ).xzy;"
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};
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private readonly List<string> m_functionSamplingBodyReturnSphereNormalize = new List<string>() {
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"return normalize( xNorm.xyz * projNormal.x + yNorm.xyz * projNormal.y + zNorm.xyz * projNormal.z );"
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};
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private readonly List<string> m_functionSamplingBodyReturnCylinderNormalize = new List<string>() {
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"return normalize( xNorm.xyz * projNormal.x + yNorm.xyz * projNormal.y + yNormN.xyz * negProjNormalY + zNorm.xyz * projNormal.z );"
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};
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private readonly List<string> m_functionSamplingBodyReturnSphere = new List<string>() {
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"return xNorm * projNormal.x + yNorm * projNormal.y + zNorm * projNormal.z;"
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};
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private readonly List<string> m_functionSamplingBodyReturnCylinder = new List<string>() {
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"return xNorm * projNormal.x + yNorm * projNormal.y + yNormN * negProjNormalY + zNorm * projNormal.z;"
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};
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private Rect m_allPicker;
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private Rect m_startPicker;
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private Rect m_pickerButton;
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private bool m_editing;
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void ConvertListTo( MasterNodeDataCollector dataCollector, bool scaleInfo, List<string> original, List<string> dest )
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{
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int count = original.Count;
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string scale = string.Empty;
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string func = string.Empty;
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bool applyScale = false;
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if( dataCollector.IsTemplate && dataCollector.IsSRP )
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{
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if( dataCollector.TemplateDataCollectorInstance.IsHDRP )
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{
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func = "UnpackNormalmapRGorAG";
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}
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else
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{
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func = "UnpackNormalScale";
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}
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if( !scaleInfo )
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{
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scale = " , 1.0";
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applyScale = true;
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}
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}
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else
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{
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func = scaleInfo ? "UnpackScaleNormal" : "UnpackNormal";
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applyScale = !scaleInfo;
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}
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for( int i = 0; i < count; i++ )
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{
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if( applyScale )
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dest.Add( string.Format( original[ i ], func, scale ) );
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else
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dest.Add( string.Format( original[ i ], func ) );
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}
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}
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protected override void CommonInit( int uniqueId )
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{
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base.CommonInit( uniqueId );
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AddInputPort( WirePortDataType.SAMPLER2D, true, "Top", -1, MasterNodePortCategory.Fragment, 0 );
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AddInputPort( WirePortDataType.FLOAT, true, "Top Index", -1, MasterNodePortCategory.Fragment, 5 );
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AddInputPort( WirePortDataType.SAMPLER2D, true, "Middle", -1, MasterNodePortCategory.Fragment, 1 );
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AddInputPort( WirePortDataType.FLOAT, true, "Mid Index", -1, MasterNodePortCategory.Fragment, 6 );
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AddInputPort( WirePortDataType.SAMPLER2D, true, "Bottom", -1, MasterNodePortCategory.Fragment, 2 );
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AddInputPort( WirePortDataType.FLOAT, true, "Bot Index", -1, MasterNodePortCategory.Fragment, 7 );
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AddInputPort( WirePortDataType.FLOAT3, true, "Pos", -1, MasterNodePortCategory.Fragment, 9 );
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AddInputPort( WirePortDataType.FLOAT3, true, "Scale", -1, MasterNodePortCategory.Fragment, 8 );
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AddInputPort( WirePortDataType.FLOAT2, true, "Tiling", -1, MasterNodePortCategory.Fragment, 3 );
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AddInputPort( WirePortDataType.FLOAT, true, "Falloff", -1, MasterNodePortCategory.Fragment, 4 );
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AddOutputColorPorts( "RGBA" );
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m_useInternalPortData = true;
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m_topTexPort = InputPorts[ 0 ];
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m_topIndexPort = InputPorts[ 1 ];
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m_midTexPort = InputPorts[ 2 ];
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m_midIndexPort = InputPorts[ 3 ];
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m_botTexPort = InputPorts[ 4 ];
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m_botIndexPort = InputPorts[ 5 ];
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m_posPort = InputPorts[ 6 ];
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m_scalePort = InputPorts[ 7 ];
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m_tilingPort = InputPorts[ 8 ];
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m_falloffPort = InputPorts[ 9 ];
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m_scalePort.Visible = false;
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m_scalePort.Vector3InternalData = Vector3.one;
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m_tilingPort.FloatInternalData = 1;
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m_tilingPort.Vector2InternalData = Vector2.one;
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m_topIndexPort.FloatInternalData = 1;
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m_falloffPort.FloatInternalData = 1;
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m_topIndexPort.Visible = false;
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m_selectedLocation = PreviewLocation.TopCenter;
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m_marginPreviewLeft = 43;
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m_drawPreviewAsSphere = true;
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m_drawPreviewExpander = false;
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m_drawPreview = true;
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m_showPreview = true;
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m_autoDrawInternalPortData = false;
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m_textLabelWidth = 125;
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//m_propertyInspectorName = "Triplanar Sampler";
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m_previewShaderGUID = "8723015ec59743143aadfbe480e34391";
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}
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public void ReadPropertiesData()
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{
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// Top
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if( UIUtils.IsUniformNameAvailable( m_tempTopName ) )
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{
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UIUtils.ReleaseUniformName( UniqueId, m_topTexture.PropertyName );
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if( !string.IsNullOrEmpty( m_tempTopInspectorName ) )
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{
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m_topTexture.SetInspectorName( m_tempTopInspectorName );
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}
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if( !string.IsNullOrEmpty( m_tempTopName ) )
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m_topTexture.SetPropertyName( m_tempTopName );
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UIUtils.RegisterUniformName( UniqueId, m_topTexture.PropertyName );
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}
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m_topTexture.DefaultTextureValue = m_tempTopDefaultValue;
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m_topTexture.OrderIndex = m_tempTopOrderIndex;
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m_topTexture.DefaultValue = m_tempTopDefaultTexture;
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//m_topTexture.SetMaterialMode( UIUtils.CurrentWindow.CurrentGraph.CurrentMaterial, true );
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// Mid
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if( UIUtils.IsUniformNameAvailable( m_tempMidName ) )
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{
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UIUtils.ReleaseUniformName( UniqueId, m_midTexture.PropertyName );
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if( !string.IsNullOrEmpty( m_tempMidInspectorName ) )
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m_midTexture.SetInspectorName( m_tempMidInspectorName );
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if( !string.IsNullOrEmpty( m_tempMidName ) )
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m_midTexture.SetPropertyName( m_tempMidName );
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UIUtils.RegisterUniformName( UniqueId, m_midTexture.PropertyName );
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}
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m_midTexture.DefaultTextureValue = m_tempMidDefaultValue;
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m_midTexture.OrderIndex = m_tempMidOrderIndex;
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m_midTexture.DefaultValue = m_tempMidDefaultTexture;
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// Bot
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if( UIUtils.IsUniformNameAvailable( m_tempBotName ) )
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{
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UIUtils.ReleaseUniformName( UniqueId, m_botTexture.PropertyName );
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if( !string.IsNullOrEmpty( m_tempBotInspectorName ) )
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m_botTexture.SetInspectorName( m_tempBotInspectorName );
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if( !string.IsNullOrEmpty( m_tempBotName ) )
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m_botTexture.SetPropertyName( m_tempBotName );
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UIUtils.RegisterUniformName( UniqueId, m_botTexture.PropertyName );
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}
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m_botTexture.DefaultTextureValue = m_tempBotDefaultValue;
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m_botTexture.OrderIndex = m_tempBotOrderIndex;
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m_botTexture.DefaultValue = m_tempBotDefaultTexture;
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}
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public override void SetMaterialMode( Material mat, bool fetchMaterialValues )
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{
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base.SetMaterialMode( mat, fetchMaterialValues );
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if( !m_texturesInitialize )
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return;
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m_topTexture.SetMaterialMode( mat, fetchMaterialValues );
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m_midTexture.SetMaterialMode( mat, fetchMaterialValues );
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m_botTexture.SetMaterialMode( mat, fetchMaterialValues );
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}
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public void Init()
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{
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if( m_texturesInitialize )
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return;
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else
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m_texturesInitialize = true;
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// Top
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if( m_topTexture == null )
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{
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m_topTexture = ScriptableObject.CreateInstance<TexturePropertyNode>();
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}
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m_topTexture.ContainerGraph = ContainerGraph;
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m_topTexture.CustomPrefix = "Top Texture ";
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m_topTexture.UniqueId = UniqueId;
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m_topTexture.DrawAutocast = false;
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m_topTexture.CurrentParameterType = PropertyType.Property;
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// Mid
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if( m_midTexture == null )
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{
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m_midTexture = ScriptableObject.CreateInstance<TexturePropertyNode>();
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}
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m_midTexture.ContainerGraph = ContainerGraph;
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m_midTexture.CustomPrefix = "Mid Texture ";
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m_midTexture.UniqueId = UniqueId;
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m_midTexture.DrawAutocast = false;
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m_midTexture.CurrentParameterType = PropertyType.Property;
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// Bot
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if( m_botTexture == null )
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{
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m_botTexture = ScriptableObject.CreateInstance<TexturePropertyNode>();
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}
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m_botTexture.ContainerGraph = ContainerGraph;
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m_botTexture.CustomPrefix = "Bot Texture ";
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m_botTexture.UniqueId = UniqueId;
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m_botTexture.DrawAutocast = false;
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m_botTexture.CurrentParameterType = PropertyType.Property;
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if( m_materialMode )
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SetDelayedMaterialMode( ContainerGraph.CurrentMaterial );
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if( m_nodeAttribs != null )
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m_uniqueName = m_nodeAttribs.Name + UniqueId;
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ConfigurePorts();
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ReRegisterPorts();
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}
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public override void Destroy()
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{
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base.Destroy();
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//UIUtils.UnregisterPropertyNode( m_topTexture );
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//UIUtils.UnregisterTexturePropertyNode( m_topTexture );
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//UIUtils.UnregisterPropertyNode( m_midTexture );
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//UIUtils.UnregisterTexturePropertyNode( m_midTexture );
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//UIUtils.UnregisterPropertyNode( m_botTexture );
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//UIUtils.UnregisterTexturePropertyNode( m_botTexture );
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if( m_topTexture != null )
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m_topTexture.Destroy();
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m_topTexture = null;
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if( m_midTexture != null )
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m_midTexture.Destroy();
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m_midTexture = null;
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if( m_botTexture != null )
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m_botTexture.Destroy();
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m_botTexture = null;
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m_tempTopDefaultTexture = null;
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m_tempMidDefaultTexture = null;
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m_tempBotDefaultTexture = null;
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m_topTexPort = null;
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m_midTexPort = null;
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m_botTexPort = null;
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m_tilingPort = null;
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m_falloffPort = null;
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m_topIndexPort = null;
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m_midIndexPort = null;
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m_botIndexPort = null;
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}
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public override void SetPreviewInputs()
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{
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base.SetPreviewInputs();
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if( m_topTexture == null )
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return;
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if( m_topTexPort.IsConnected )
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{
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PreviewMaterial.SetTexture( "_A", m_topTexPort.InputPreviewTexture( ContainerGraph ) );
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}
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else
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{
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PreviewMaterial.SetTexture( "_A", m_topTexture.Value );
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}
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if( m_selectedTriplanarType == TriplanarType.Cylindrical && m_midTexture != null )
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{
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if( m_midTexPort.IsConnected )
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PreviewMaterial.SetTexture( "_B", m_midTexPort.InputPreviewTexture( ContainerGraph ) );
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else
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PreviewMaterial.SetTexture( "_B", m_midTexture.Value );
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if( m_botTexPort.IsConnected )
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PreviewMaterial.SetTexture( "_C", m_botTexPort.InputPreviewTexture( ContainerGraph ) );
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else
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PreviewMaterial.SetTexture( "_C", m_botTexture.Value );
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}
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PreviewMaterial.SetFloat( "_IsNormal", ( m_normalCorrection ? 1 : 0 ) );
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PreviewMaterial.SetFloat( "_IsSpherical", ( m_selectedTriplanarType == TriplanarType.Spherical ? 1 : 0 ) );
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}
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public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true )
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{
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base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode );
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if( m_texturesInitialize )
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ReRegisterPorts();
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}
|
|
|
|
public override void OnInputPortDisconnected( int portId )
|
|
{
|
|
base.OnInputPortDisconnected( portId );
|
|
if( m_texturesInitialize )
|
|
ReRegisterPorts();
|
|
}
|
|
|
|
public void ReRegisterPorts()
|
|
{
|
|
if( m_topTexPort.IsConnected )
|
|
{
|
|
UIUtils.UnregisterPropertyNode( m_topTexture );
|
|
UIUtils.UnregisterTexturePropertyNode( m_topTexture );
|
|
}
|
|
else if( m_topTexPort.Visible )
|
|
{
|
|
UIUtils.RegisterPropertyNode( m_topTexture );
|
|
UIUtils.RegisterTexturePropertyNode( m_topTexture );
|
|
}
|
|
|
|
if( m_midTexPort.IsConnected || m_selectedTriplanarType == TriplanarType.Spherical )
|
|
{
|
|
UIUtils.UnregisterPropertyNode( m_midTexture );
|
|
UIUtils.UnregisterTexturePropertyNode( m_midTexture );
|
|
}
|
|
else if( m_midTexPort.Visible && m_selectedTriplanarType == TriplanarType.Cylindrical )
|
|
{
|
|
UIUtils.RegisterPropertyNode( m_midTexture );
|
|
UIUtils.RegisterTexturePropertyNode( m_midTexture );
|
|
}
|
|
|
|
if( m_botTexPort.IsConnected || m_selectedTriplanarType == TriplanarType.Spherical )
|
|
{
|
|
UIUtils.UnregisterPropertyNode( m_botTexture );
|
|
UIUtils.UnregisterTexturePropertyNode( m_botTexture );
|
|
}
|
|
else if( m_botTexPort.Visible && m_selectedTriplanarType == TriplanarType.Cylindrical )
|
|
{
|
|
UIUtils.RegisterPropertyNode( m_botTexture );
|
|
UIUtils.RegisterTexturePropertyNode( m_botTexture );
|
|
}
|
|
}
|
|
|
|
public void ConfigurePorts()
|
|
{
|
|
switch( m_selectedTriplanarType )
|
|
{
|
|
case TriplanarType.Spherical:
|
|
m_topTexPort.Name = "Tex";
|
|
m_midTexPort.Visible = false;
|
|
m_botTexPort.Visible = false;
|
|
m_scalePort.ChangeType( WirePortDataType.FLOAT, false );
|
|
break;
|
|
case TriplanarType.Cylindrical:
|
|
m_topTexPort.Name = "Top";
|
|
m_midTexPort.Visible = true;
|
|
m_botTexPort.Visible = true;
|
|
m_scalePort.ChangeType( WirePortDataType.FLOAT3, false );
|
|
break;
|
|
}
|
|
|
|
if( m_normalCorrection )
|
|
{
|
|
m_outputPorts[ 0 ].ChangeProperties( "XYZ", WirePortDataType.FLOAT3, false );
|
|
m_outputPorts[ 1 ].ChangeProperties( "X", WirePortDataType.FLOAT, false );
|
|
m_outputPorts[ 2 ].ChangeProperties( "Y", WirePortDataType.FLOAT, false );
|
|
m_outputPorts[ 3 ].ChangeProperties( "Z", WirePortDataType.FLOAT, false );
|
|
|
|
m_outputPorts[ 4 ].Visible = false;
|
|
|
|
m_scalePort.Visible = true;
|
|
}
|
|
else
|
|
{
|
|
m_outputPorts[ 0 ].ChangeProperties( "RGBA", WirePortDataType.FLOAT4, false );
|
|
m_outputPorts[ 1 ].ChangeProperties( "R", WirePortDataType.FLOAT, false );
|
|
m_outputPorts[ 2 ].ChangeProperties( "G", WirePortDataType.FLOAT, false );
|
|
m_outputPorts[ 3 ].ChangeProperties( "B", WirePortDataType.FLOAT, false );
|
|
m_outputPorts[ 4 ].ChangeProperties( "A", WirePortDataType.FLOAT, false );
|
|
|
|
m_outputPorts[ 4 ].Visible = true;
|
|
|
|
m_scalePort.Visible = false;
|
|
}
|
|
|
|
if( m_arraySupport )
|
|
{
|
|
m_topIndexPort.Visible = true;
|
|
if( m_selectedTriplanarType == TriplanarType.Cylindrical )
|
|
{
|
|
m_midIndexPort.Visible = true;
|
|
m_botIndexPort.Visible = true;
|
|
}
|
|
else
|
|
{
|
|
m_midIndexPort.Visible = false;
|
|
m_botIndexPort.Visible = false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m_topIndexPort.Visible = false;
|
|
m_midIndexPort.Visible = false;
|
|
m_botIndexPort.Visible = false;
|
|
}
|
|
|
|
if( m_selectedTriplanarSpace == TriplanarSpace.World )
|
|
m_posPort.Name = "World Pos";
|
|
else
|
|
m_posPort.Name = "Local Pos";
|
|
|
|
m_outputPorts[ 0 ].DirtyLabelSize = true;
|
|
m_sizeIsDirty = true;
|
|
}
|
|
|
|
public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector )
|
|
{
|
|
base.PropagateNodeData( nodeData, ref dataCollector );
|
|
dataCollector.DirtyNormal = true;
|
|
}
|
|
|
|
public override void DrawProperties()
|
|
{
|
|
base.DrawProperties();
|
|
NodeUtils.DrawPropertyGroup( ref m_propertiesFoldout, "Parameters", DrawMainOptions );
|
|
DrawInternalDataGroup();
|
|
if( m_selectedTriplanarType == TriplanarType.Spherical && !m_topTexPort.IsConnected )
|
|
NodeUtils.DrawPropertyGroup( ref m_topTextureFoldout, "Texture", DrawTopTextureOptions );
|
|
else if( !m_topTexPort.IsConnected )
|
|
NodeUtils.DrawPropertyGroup( ref m_topTextureFoldout, "Top Texture", DrawTopTextureOptions );
|
|
|
|
if( m_selectedTriplanarType == TriplanarType.Cylindrical )
|
|
{
|
|
if( !m_midTexPort.IsConnected )
|
|
NodeUtils.DrawPropertyGroup( ref m_midTextureFoldout, "Middle Texture", DrawMidTextureOptions );
|
|
if( !m_botTexPort.IsConnected )
|
|
NodeUtils.DrawPropertyGroup( ref m_botTextureFoldout, "Bottom Texture", DrawBotTextureOptions );
|
|
}
|
|
}
|
|
|
|
void DrawMainOptions()
|
|
{
|
|
EditorGUI.BeginChangeCheck();
|
|
m_propertyInspectorName = EditorGUILayoutTextField( "Name", m_propertyInspectorName );
|
|
|
|
m_selectedTriplanarType = (TriplanarType)EditorGUILayoutEnumPopup( "Mapping", m_selectedTriplanarType );
|
|
|
|
m_selectedTriplanarSpace = (TriplanarSpace)EditorGUILayoutEnumPopup( "Space", m_selectedTriplanarSpace );
|
|
|
|
m_normalCorrection = EditorGUILayoutToggle( "Normal Map", m_normalCorrection );
|
|
|
|
m_arraySupport = EditorGUILayoutToggle( "Use Texture Array", m_arraySupport );
|
|
if( m_arraySupport )
|
|
EditorGUILayout.HelpBox( "Please connect all texture ports to a Texture Object node with a texture array asset for this option to work correctly", MessageType.Info );
|
|
|
|
if( EditorGUI.EndChangeCheck() )
|
|
{
|
|
SetTitleText( m_propertyInspectorName );
|
|
ConfigurePorts();
|
|
ReRegisterPorts();
|
|
}
|
|
}
|
|
|
|
void DrawTopTextureOptions()
|
|
{
|
|
EditorGUI.BeginChangeCheck();
|
|
m_topTexture.ShowPropertyInspectorNameGUI();
|
|
m_topTexture.ShowPropertyNameGUI( true );
|
|
m_topTexture.ShowToolbar();
|
|
if( EditorGUI.EndChangeCheck() )
|
|
{
|
|
m_topTexture.BeginPropertyFromInspectorCheck();
|
|
if( m_materialMode )
|
|
m_requireMaterialUpdate = true;
|
|
}
|
|
|
|
m_topTexture.CheckPropertyFromInspector();
|
|
}
|
|
|
|
void DrawMidTextureOptions()
|
|
{
|
|
if( m_midTexture == null )
|
|
return;
|
|
|
|
EditorGUI.BeginChangeCheck();
|
|
m_midTexture.ShowPropertyInspectorNameGUI();
|
|
m_midTexture.ShowPropertyNameGUI( true );
|
|
m_midTexture.ShowToolbar();
|
|
if( EditorGUI.EndChangeCheck() )
|
|
{
|
|
m_midTexture.BeginPropertyFromInspectorCheck();
|
|
if( m_materialMode )
|
|
m_requireMaterialUpdate = true;
|
|
}
|
|
|
|
m_midTexture.CheckPropertyFromInspector();
|
|
}
|
|
|
|
void DrawBotTextureOptions()
|
|
{
|
|
if( m_botTexture == null )
|
|
return;
|
|
|
|
EditorGUI.BeginChangeCheck();
|
|
m_botTexture.ShowPropertyInspectorNameGUI();
|
|
m_botTexture.ShowPropertyNameGUI( true );
|
|
m_botTexture.ShowToolbar();
|
|
if( EditorGUI.EndChangeCheck() )
|
|
{
|
|
m_botTexture.BeginPropertyFromInspectorCheck();
|
|
if( m_materialMode )
|
|
m_requireMaterialUpdate = true;
|
|
}
|
|
|
|
m_botTexture.CheckPropertyFromInspector();
|
|
}
|
|
|
|
public override void OnEnable()
|
|
{
|
|
base.OnEnable();
|
|
//if( !m_afterDeserialize )
|
|
//Init(); //Generate texture properties
|
|
//else
|
|
//m_afterDeserialize = false;
|
|
|
|
//if( m_topTexture != null )
|
|
// m_topTexture.ReRegisterName = true;
|
|
|
|
//if( m_selectedTriplanarType == TriplanarType.Cylindrical )
|
|
//{
|
|
// if( m_midTexture != null )
|
|
// m_midTexture.ReRegisterName = true;
|
|
|
|
// if( m_botTexture != null )
|
|
// m_botTexture.ReRegisterName = true;
|
|
//}
|
|
}
|
|
|
|
//bool m_afterDeserialize = false;
|
|
|
|
//public override void OnAfterDeserialize()
|
|
//{
|
|
// base.OnAfterDeserialize();
|
|
// m_afterDeserialize = true;
|
|
//}
|
|
|
|
|
|
public override void OnNodeLogicUpdate( DrawInfo drawInfo )
|
|
{
|
|
base.OnNodeLogicUpdate( drawInfo );
|
|
|
|
Init();
|
|
|
|
if( m_topTexture.ReRegisterName )
|
|
{
|
|
m_topTexture.ReRegisterName = false;
|
|
UIUtils.RegisterUniformName( UniqueId, m_topTexture.PropertyName );
|
|
}
|
|
|
|
m_topTexture.CheckDelayedDirtyProperty();
|
|
m_topTexture.CheckPropertyFromInspector();
|
|
m_topTexture.CheckDuplicateProperty();
|
|
|
|
if( m_selectedTriplanarType == TriplanarType.Cylindrical )
|
|
{
|
|
if( m_midTexture.ReRegisterName )
|
|
{
|
|
m_midTexture.ReRegisterName = false;
|
|
UIUtils.RegisterUniformName( UniqueId, m_midTexture.PropertyName );
|
|
}
|
|
|
|
m_midTexture.CheckDelayedDirtyProperty();
|
|
m_midTexture.CheckPropertyFromInspector();
|
|
m_midTexture.CheckDuplicateProperty();
|
|
|
|
if( m_botTexture.ReRegisterName )
|
|
{
|
|
m_botTexture.ReRegisterName = false;
|
|
UIUtils.RegisterUniformName( UniqueId, m_botTexture.PropertyName );
|
|
}
|
|
|
|
m_botTexture.CheckDelayedDirtyProperty();
|
|
m_botTexture.CheckPropertyFromInspector();
|
|
m_botTexture.CheckDuplicateProperty();
|
|
}
|
|
}
|
|
|
|
public override void OnNodeLayout( DrawInfo drawInfo )
|
|
{
|
|
base.OnNodeLayout( drawInfo );
|
|
|
|
m_allPicker = m_previewRect;
|
|
m_allPicker.x -= 43 * drawInfo.InvertedZoom;
|
|
m_allPicker.width = 43 * drawInfo.InvertedZoom;
|
|
|
|
m_startPicker = m_previewRect;
|
|
m_startPicker.x -= 43 * drawInfo.InvertedZoom;
|
|
m_startPicker.width = 43 * drawInfo.InvertedZoom;
|
|
m_startPicker.height = 43 * drawInfo.InvertedZoom;
|
|
|
|
m_pickerButton = m_startPicker;
|
|
m_pickerButton.width = 30 * drawInfo.InvertedZoom;
|
|
m_pickerButton.x = m_startPicker.xMax - m_pickerButton.width - 2;
|
|
m_pickerButton.height = 10 * drawInfo.InvertedZoom;
|
|
m_pickerButton.y = m_startPicker.yMax - m_pickerButton.height - 2;
|
|
}
|
|
|
|
|
|
|
|
public override void DrawGUIControls( DrawInfo drawInfo )
|
|
{
|
|
base.DrawGUIControls( drawInfo );
|
|
|
|
if( !( drawInfo.CurrentEventType == EventType.MouseDown || drawInfo.CurrentEventType == EventType.MouseUp || drawInfo.CurrentEventType == EventType.ExecuteCommand || drawInfo.CurrentEventType == EventType.DragPerform ) )
|
|
return;
|
|
|
|
bool insideBox = m_allPicker.Contains( drawInfo.MousePosition );
|
|
|
|
if( insideBox )
|
|
{
|
|
m_editing = true;
|
|
}
|
|
else if( m_editing && !insideBox && drawInfo.CurrentEventType != EventType.ExecuteCommand )
|
|
{
|
|
GUI.FocusControl( null );
|
|
m_editing = false;
|
|
}
|
|
}
|
|
private int m_pickId = 0;
|
|
public override void Draw( DrawInfo drawInfo )
|
|
{
|
|
base.Draw( drawInfo );
|
|
|
|
Rect pickerButtonClone = m_pickerButton;
|
|
Rect startPickerClone = m_startPicker;
|
|
|
|
if( m_editing )
|
|
{
|
|
if( GUI.Button( pickerButtonClone, string.Empty, GUIStyle.none ) )
|
|
{
|
|
int controlID = EditorGUIUtility.GetControlID( FocusType.Passive );
|
|
EditorGUIUtility.ShowObjectPicker<Texture2D>( m_topTexture.Value, false, "", controlID );
|
|
m_pickId = 0;
|
|
}
|
|
|
|
if( m_selectedTriplanarType == TriplanarType.Cylindrical )
|
|
{
|
|
pickerButtonClone.y += startPickerClone.height;
|
|
if( GUI.Button( pickerButtonClone, string.Empty, GUIStyle.none ) )
|
|
{
|
|
int controlID = EditorGUIUtility.GetControlID( FocusType.Passive );
|
|
EditorGUIUtility.ShowObjectPicker<Texture2D>( m_midTexture.Value, false, "", controlID );
|
|
m_pickId = 1;
|
|
}
|
|
|
|
pickerButtonClone.y += startPickerClone.height;
|
|
if( GUI.Button( pickerButtonClone, string.Empty, GUIStyle.none ) )
|
|
{
|
|
int controlID = EditorGUIUtility.GetControlID( FocusType.Passive );
|
|
EditorGUIUtility.ShowObjectPicker<Texture2D>( m_botTexture.Value, false, "", controlID );
|
|
m_pickId = 2;
|
|
}
|
|
}
|
|
|
|
string commandName = Event.current.commandName;
|
|
UnityEngine.Object newValue = null;
|
|
if( commandName.Equals( "ObjectSelectorUpdated" ) || commandName.Equals( "ObjectSelectorClosed" ) )
|
|
{
|
|
newValue = EditorGUIUtility.GetObjectPickerObject();
|
|
if( m_pickId == 2 )
|
|
{
|
|
if( newValue != (UnityEngine.Object)m_botTexture.Value )
|
|
{
|
|
PreviewIsDirty = true;
|
|
UndoRecordObject( "Changing value EditorGUIObjectField on node Triplanar Node" );
|
|
m_botTexture.Value = newValue != null ? (Texture2D)newValue : null;
|
|
|
|
if( m_materialMode )
|
|
m_requireMaterialUpdate = true;
|
|
}
|
|
}
|
|
else if( m_pickId == 1 )
|
|
{
|
|
if( newValue != (UnityEngine.Object)m_midTexture.Value )
|
|
{
|
|
PreviewIsDirty = true;
|
|
UndoRecordObject( "Changing value EditorGUIObjectField on node Triplanar Node" );
|
|
m_midTexture.Value = newValue != null ? (Texture2D)newValue : null;
|
|
|
|
if( m_materialMode )
|
|
m_requireMaterialUpdate = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if( newValue != (UnityEngine.Object)m_topTexture.Value )
|
|
{
|
|
PreviewIsDirty = true;
|
|
UndoRecordObject( "Changing value EditorGUIObjectField on node Triplanar Node" );
|
|
m_topTexture.Value = newValue != null ? (Texture2D)newValue : null;
|
|
|
|
if( m_materialMode )
|
|
m_requireMaterialUpdate = true;
|
|
}
|
|
}
|
|
|
|
if( commandName.Equals( "ObjectSelectorClosed" ) )
|
|
m_editing = false;
|
|
}
|
|
|
|
if( GUI.Button( startPickerClone, string.Empty, GUIStyle.none ) )
|
|
{
|
|
if( m_topTexPort.IsConnected )
|
|
{
|
|
UIUtils.FocusOnNode( m_topTexPort.GetOutputNode( 0 ), 1, true );
|
|
}
|
|
else
|
|
{
|
|
if( m_topTexture.Value != null )
|
|
{
|
|
Selection.activeObject = m_topTexture.Value;
|
|
EditorGUIUtility.PingObject( Selection.activeObject );
|
|
}
|
|
}
|
|
m_editing = false;
|
|
}
|
|
|
|
if( m_selectedTriplanarType == TriplanarType.Cylindrical )
|
|
{
|
|
startPickerClone.y += startPickerClone.height;
|
|
if( GUI.Button( startPickerClone, string.Empty, GUIStyle.none ) )
|
|
{
|
|
if( m_midTexPort.IsConnected )
|
|
{
|
|
UIUtils.FocusOnNode( m_midTexPort.GetOutputNode( 0 ), 1, true );
|
|
}
|
|
else
|
|
{
|
|
if( m_midTexture.Value != null )
|
|
{
|
|
Selection.activeObject = m_midTexture.Value;
|
|
EditorGUIUtility.PingObject( Selection.activeObject );
|
|
}
|
|
}
|
|
m_editing = false;
|
|
}
|
|
|
|
startPickerClone.y += startPickerClone.height;
|
|
if( GUI.Button( startPickerClone, string.Empty, GUIStyle.none ) )
|
|
{
|
|
if( m_botTexPort.IsConnected )
|
|
{
|
|
UIUtils.FocusOnNode( m_botTexPort.GetOutputNode( 0 ), 1, true );
|
|
}
|
|
else
|
|
{
|
|
if( m_botTexture.Value != null )
|
|
{
|
|
Selection.activeObject = m_botTexture.Value;
|
|
EditorGUIUtility.PingObject( Selection.activeObject );
|
|
}
|
|
}
|
|
m_editing = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
pickerButtonClone = m_pickerButton;
|
|
startPickerClone = m_startPicker;
|
|
|
|
if( drawInfo.CurrentEventType == EventType.Repaint )
|
|
{
|
|
// Top
|
|
if( m_topTexPort.IsConnected )
|
|
{
|
|
EditorGUI.DrawPreviewTexture( startPickerClone, m_topTexPort.GetOutputConnection( 0 ).OutputPreviewTexture, null, ScaleMode.ScaleAndCrop );
|
|
}
|
|
else if( m_topTexture.Value != null )
|
|
{
|
|
EditorGUI.DrawPreviewTexture( startPickerClone, m_topTexture.Value, null, ScaleMode.ScaleAndCrop );
|
|
if( ContainerGraph.LodLevel <= ParentGraph.NodeLOD.LOD2 )
|
|
GUI.Label( pickerButtonClone, "Select", UIUtils.MiniSamplerButton );
|
|
}
|
|
else
|
|
{
|
|
GUI.Label( startPickerClone, string.Empty, UIUtils.ObjectFieldThumb );
|
|
if( ContainerGraph.LodLevel <= ParentGraph.NodeLOD.LOD2 )
|
|
{
|
|
GUI.Label( startPickerClone, "None (Texture2D)", UIUtils.MiniObjectFieldThumbOverlay );
|
|
GUI.Label( pickerButtonClone, "Select", UIUtils.MiniSamplerButton );
|
|
}
|
|
}
|
|
GUI.Label( startPickerClone, string.Empty, UIUtils.GetCustomStyle( CustomStyle.SamplerFrame ) );
|
|
|
|
if( m_selectedTriplanarType == TriplanarType.Cylindrical )
|
|
{
|
|
// Mid
|
|
startPickerClone.y += startPickerClone.height;
|
|
pickerButtonClone.y += startPickerClone.height;
|
|
if( m_midTexPort.IsConnected )
|
|
{
|
|
EditorGUI.DrawPreviewTexture( startPickerClone, m_midTexPort.GetOutputConnection( 0 ).OutputPreviewTexture, null, ScaleMode.ScaleAndCrop );
|
|
}
|
|
else if( m_midTexture.Value != null )
|
|
{
|
|
EditorGUI.DrawPreviewTexture( startPickerClone, m_midTexture.Value, null, ScaleMode.ScaleAndCrop );
|
|
if( ContainerGraph.LodLevel <= ParentGraph.NodeLOD.LOD2 )
|
|
GUI.Label( pickerButtonClone, "Select", UIUtils.MiniSamplerButton );
|
|
}
|
|
else
|
|
{
|
|
GUI.Label( startPickerClone, string.Empty, UIUtils.ObjectFieldThumb );
|
|
if( ContainerGraph.LodLevel <= ParentGraph.NodeLOD.LOD2 )
|
|
{
|
|
GUI.Label( startPickerClone, "None (Texture2D)", UIUtils.MiniObjectFieldThumbOverlay );
|
|
GUI.Label( pickerButtonClone, "Select", UIUtils.MiniSamplerButton );
|
|
}
|
|
}
|
|
GUI.Label( startPickerClone, string.Empty, UIUtils.GetCustomStyle( CustomStyle.SamplerFrame ) );
|
|
|
|
// Bot
|
|
startPickerClone.y += startPickerClone.height;
|
|
startPickerClone.height = 42 * drawInfo.InvertedZoom;
|
|
pickerButtonClone.y += startPickerClone.height;
|
|
if( m_botTexPort.IsConnected )
|
|
{
|
|
EditorGUI.DrawPreviewTexture( startPickerClone, m_botTexPort.GetOutputConnection( 0 ).OutputPreviewTexture, null, ScaleMode.ScaleAndCrop );
|
|
}
|
|
else if( m_botTexture.Value != null )
|
|
{
|
|
EditorGUI.DrawPreviewTexture( startPickerClone, m_botTexture.Value, null, ScaleMode.ScaleAndCrop );
|
|
if( ContainerGraph.LodLevel <= ParentGraph.NodeLOD.LOD2 )
|
|
GUI.Label( pickerButtonClone, "Select", UIUtils.MiniSamplerButton );
|
|
}
|
|
else
|
|
{
|
|
GUI.Label( startPickerClone, string.Empty, UIUtils.ObjectFieldThumb );
|
|
if( ContainerGraph.LodLevel <= ParentGraph.NodeLOD.LOD2 )
|
|
{
|
|
GUI.Label( startPickerClone, "None (Texture2D)", UIUtils.MiniObjectFieldThumbOverlay );
|
|
GUI.Label( pickerButtonClone, "Select", UIUtils.MiniSamplerButton );
|
|
}
|
|
}
|
|
GUI.Label( startPickerClone, string.Empty, UIUtils.GetCustomStyle( CustomStyle.SamplerFrame ) );
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void OnNodeDoubleClicked( Vector2 currentMousePos2D )
|
|
{
|
|
if( currentMousePos2D.y - m_globalPosition.y > Constants.NODE_HEADER_HEIGHT + Constants.NODE_HEADER_EXTRA_HEIGHT )
|
|
{
|
|
ContainerGraph.ParentWindow.ParametersWindow.IsMaximized = !ContainerGraph.ParentWindow.ParametersWindow.IsMaximized;
|
|
}
|
|
else
|
|
{
|
|
m_editPropertyNameMode = true;
|
|
GUI.FocusControl( m_uniqueName );
|
|
TextEditor te = (TextEditor)GUIUtility.GetStateObject( typeof( TextEditor ), GUIUtility.keyboardControl );
|
|
if( te != null )
|
|
{
|
|
te.SelectAll();
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void OnNodeSelected( bool value )
|
|
{
|
|
base.OnNodeSelected( value );
|
|
if( !value )
|
|
m_editPropertyNameMode = false;
|
|
}
|
|
|
|
public override void DrawTitle( Rect titlePos )
|
|
{
|
|
if( m_editPropertyNameMode )
|
|
{
|
|
titlePos.height = Constants.NODE_HEADER_HEIGHT;
|
|
EditorGUI.BeginChangeCheck();
|
|
GUI.SetNextControlName( m_uniqueName );
|
|
m_propertyInspectorName = GUITextField( titlePos, m_propertyInspectorName, UIUtils.GetCustomStyle( CustomStyle.NodeTitle ) );
|
|
if( EditorGUI.EndChangeCheck() )
|
|
{
|
|
SetTitleText( m_propertyInspectorName );
|
|
}
|
|
|
|
if( Event.current.isKey && ( Event.current.keyCode == KeyCode.Return || Event.current.keyCode == KeyCode.KeypadEnter ) )
|
|
{
|
|
m_editPropertyNameMode = false;
|
|
GUIUtility.keyboardControl = 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
base.DrawTitle( titlePos );
|
|
}
|
|
}
|
|
|
|
public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
|
|
{
|
|
bool sampleThroughMacros = UIUtils.CurrentWindow.OutsideGraph.SamplingThroughMacros;
|
|
//ConfigureFunctions();
|
|
if( dataCollector.IsSRP )
|
|
{
|
|
if( m_arraySupport )
|
|
{
|
|
dataCollector.AddToDirectives( Constants.CustomASEStandardSamplerParams );
|
|
for( int i = 0; i < Constants.CustomASESRPTextureArrayMacros.Length; i++ )
|
|
dataCollector.AddToDirectives( Constants.CustomASESRPTextureArrayMacros[ i ] );
|
|
}
|
|
else
|
|
{
|
|
if( sampleThroughMacros )
|
|
{
|
|
dataCollector.AddToDirectives( Constants.CustomASESRPSamplerParams );
|
|
}
|
|
else
|
|
{
|
|
dataCollector.AddToDirectives( Constants.CustomASEStandardSamplerParams );
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
dataCollector.AddToDirectives( Constants.CustomASEStandardSamplerParams );
|
|
}
|
|
dataCollector.AddPropertyNode( m_topTexture );
|
|
dataCollector.AddPropertyNode( m_midTexture );
|
|
dataCollector.AddPropertyNode( m_botTexture );
|
|
|
|
bool isVertex = ( dataCollector.PortCategory == MasterNodePortCategory.Tessellation || dataCollector.PortCategory == MasterNodePortCategory.Vertex );
|
|
|
|
string texTop = string.Empty;
|
|
string texMid = string.Empty;
|
|
string texBot = string.Empty;
|
|
|
|
if( m_topTexPort.IsConnected )
|
|
{
|
|
texTop = m_topTexPort.GeneratePortInstructions( ref dataCollector );
|
|
}
|
|
else
|
|
{
|
|
dataCollector.AddToUniforms( UniqueId, m_topTexture.GetTexture2DUniformValue() );
|
|
dataCollector.AddToProperties( UniqueId, m_topTexture.GetTexture2DPropertyValue(), m_topTexture.OrderIndex );
|
|
texTop = m_topTexture.PropertyName;
|
|
}
|
|
|
|
if( m_selectedTriplanarType == TriplanarType.Spherical )
|
|
{
|
|
texMid = texTop;
|
|
texBot = texTop;
|
|
|
|
if( sampleThroughMacros )
|
|
{
|
|
dataCollector.AddToUniforms( UniqueId, string.Format( Constants.SamplerDeclarationSRPMacros[ TextureType.Texture2D ], texTop ) );
|
|
texTop = string.Format( "TEXTURE2D_ARGS({0},sampler{0})", texTop );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if( m_midTexPort.IsConnected )
|
|
{
|
|
texMid = m_midTexPort.GeneratePortInstructions( ref dataCollector );
|
|
}
|
|
else
|
|
{
|
|
dataCollector.AddToUniforms( UniqueId, m_midTexture.GetTexture2DUniformValue() );
|
|
dataCollector.AddToProperties( UniqueId, m_midTexture.GetTexture2DPropertyValue(), m_midTexture.OrderIndex );
|
|
texMid = m_midTexture.PropertyName;
|
|
}
|
|
|
|
if( m_botTexPort.IsConnected )
|
|
{
|
|
texBot = m_botTexPort.GeneratePortInstructions( ref dataCollector );
|
|
}
|
|
else
|
|
{
|
|
dataCollector.AddToUniforms( UniqueId, m_botTexture.GetTexture2DUniformValue() );
|
|
dataCollector.AddToProperties( UniqueId, m_botTexture.GetTexture2DPropertyValue(), m_botTexture.OrderIndex );
|
|
texBot = m_botTexture.PropertyName;
|
|
}
|
|
|
|
if( sampleThroughMacros )
|
|
{
|
|
dataCollector.AddToUniforms( UniqueId, string.Format( Constants.SamplerDeclarationSRPMacros[ TextureType.Texture2D ], texTop ) );
|
|
texTop = string.Format( "TEXTURE2D_ARGS({0},sampler{0})", texTop );
|
|
dataCollector.AddToUniforms( UniqueId, string.Format( Constants.SamplerDeclarationSRPMacros[ TextureType.Texture2D ], texMid ) );
|
|
texMid = string.Format( "TEXTURE2D_ARGS({0},sampler{0})", texMid );
|
|
dataCollector.AddToUniforms( UniqueId, string.Format( Constants.SamplerDeclarationSRPMacros[ TextureType.Texture2D ], texBot ) );
|
|
texBot = string.Format( "TEXTURE2D_ARGS({0},sampler{0})", texBot );
|
|
}
|
|
}
|
|
|
|
if( !isVertex )
|
|
{
|
|
dataCollector.AddToInput( UniqueId, SurfaceInputs.WORLD_POS );
|
|
dataCollector.AddToInput( UniqueId, SurfaceInputs.WORLD_NORMAL, CurrentPrecisionType );
|
|
dataCollector.AddToInput( UniqueId, SurfaceInputs.INTERNALDATA, addSemiColon: false );
|
|
dataCollector.ForceNormal = true;
|
|
}
|
|
|
|
string topIndex = "0";
|
|
string midIndex = "0";
|
|
string botIndex = "0";
|
|
|
|
if( m_arraySupport && ( !m_topTexPort.IsConnected && m_selectedTriplanarType == TriplanarType.Spherical
|
|
|| m_selectedTriplanarType == TriplanarType.Cylindrical && !( m_topTexPort.IsConnected && m_midTexPort.IsConnected && m_botTexPort.IsConnected ) ) )
|
|
m_arraySupport = false;
|
|
|
|
if( m_arraySupport )
|
|
{
|
|
topIndex = m_topIndexPort.GeneratePortInstructions( ref dataCollector );
|
|
if( m_selectedTriplanarType == TriplanarType.Cylindrical )
|
|
{
|
|
midIndex = m_midIndexPort.GeneratePortInstructions( ref dataCollector );
|
|
botIndex = m_botIndexPort.GeneratePortInstructions( ref dataCollector );
|
|
}
|
|
}
|
|
|
|
string tiling = m_tilingPort.GeneratePortInstructions( ref dataCollector );
|
|
string falloff = m_falloffPort.GeneratePortInstructions( ref dataCollector );
|
|
|
|
bool scaleNormals = false;
|
|
if( m_scalePort.IsConnected || ( m_scalePort.IsConnected && ( m_scalePort.Vector3InternalData == Vector3.one || m_scalePort.FloatInternalData == 1 ) ) )
|
|
scaleNormals = true;
|
|
|
|
string samplingTriplanar = string.Empty;
|
|
string headerID = string.Empty;
|
|
string header = string.Empty;
|
|
string callHeader = string.Empty;
|
|
string samplers = string.Empty;
|
|
string extraArguments = string.Empty;
|
|
List<string> triplanarBody = new List<string>();
|
|
|
|
triplanarBody.AddRange( m_functionSamplingBodyProj );
|
|
if( m_selectedTriplanarType == TriplanarType.Spherical )
|
|
{
|
|
headerID += "S";
|
|
samplers = m_arraySupport ? ( dataCollector.IsSRP ? m_singularArrayTextureSRP : m_singularArrayTextureStandard ) : (sampleThroughMacros? m_singularTextureSRP : m_singularTextureRegular);
|
|
|
|
triplanarBody.AddRange( m_functionSamplingBodySampSphere );
|
|
|
|
if( m_normalCorrection )
|
|
{
|
|
headerID += "N";
|
|
if( scaleNormals )
|
|
{
|
|
ConvertListTo( dataCollector, true, m_functionSamplingBodySignsSphereScale, triplanarBody );
|
|
//triplanarBody.AddRange( m_functionSamplingBodySignsSphereScale );
|
|
}
|
|
else
|
|
{
|
|
ConvertListTo( dataCollector, false, m_functionSamplingBodySignsSphere, triplanarBody );
|
|
//triplanarBody.AddRange( m_functionSamplingBodySignsSphere );
|
|
}
|
|
triplanarBody.AddRange( m_functionSamplingBodyReturnSphereNormalize );
|
|
}
|
|
else
|
|
{
|
|
triplanarBody.AddRange( m_functionSamplingBodyReturnSphere );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
headerID += "C";
|
|
samplers = m_arraySupport ? ( dataCollector.IsSRP ? m_topmidbotArrayTextureSRP : m_topmidbotArrayTextureStandard ) :( sampleThroughMacros? m_topmidbotTextureSRP: m_topmidbotTextureRegular);
|
|
extraArguments = ", {7}, {8}";
|
|
triplanarBody.AddRange( m_functionSamplingBodyNegProj );
|
|
|
|
triplanarBody.AddRange( m_functionSamplingBodySampCylinder );
|
|
|
|
if( m_normalCorrection )
|
|
{
|
|
headerID += "N";
|
|
if( scaleNormals )
|
|
{
|
|
//triplanarBody.AddRange( m_functionSamplingBodySignsSphereScale );
|
|
ConvertListTo( dataCollector, true, m_functionSamplingBodySignsSphereScale, triplanarBody );
|
|
ConvertListTo( dataCollector, true, m_functionSamplingBodySignsCylinderScale, triplanarBody );
|
|
//triplanarBody.AddRange( m_functionSamplingBodySignsCylinderScale );
|
|
}
|
|
else
|
|
{
|
|
//triplanarBody.AddRange( m_functionSamplingBodySignsSphere );
|
|
ConvertListTo( dataCollector, false, m_functionSamplingBodySignsSphere, triplanarBody );
|
|
ConvertListTo( dataCollector, false, m_functionSamplingBodySignsCylinder, triplanarBody );
|
|
//triplanarBody.AddRange( m_functionSamplingBodySignsCylinder );
|
|
}
|
|
triplanarBody.AddRange( m_functionSamplingBodyReturnCylinderNormalize );
|
|
}
|
|
else
|
|
{
|
|
triplanarBody.AddRange( m_functionSamplingBodyReturnCylinder );
|
|
}
|
|
}
|
|
|
|
if( isVertex )
|
|
{
|
|
if( m_arraySupport )
|
|
{
|
|
string arrayFetch = dataCollector.IsSRP ? "ASE_SAMPLE_TEXTURE2D_ARRAY_LOD" : "UNITY_SAMPLE_TEX2DARRAY_LOD";
|
|
|
|
headerID += "VA";
|
|
for( int i = 0; i < triplanarBody.Count; i++ )
|
|
triplanarBody[ i ] = string.Format( triplanarBody[ i ], arrayFetch, "float3( ", ", 0 ), index.x", ", 0 ), index.y", ", 0 ), index.z" );
|
|
}
|
|
else
|
|
{
|
|
headerID += "V";
|
|
string sampleFunc = sampleThroughMacros ? "SAMPLE_TEXTURE2DLOD" : "tex2Dlod";
|
|
for( int i = 0; i < triplanarBody.Count; i++ )
|
|
triplanarBody[ i ] = string.Format( triplanarBody[ i ], sampleFunc, "float4( ", ", 0, 0 )", ", 0, 0 )", ", 0, 0 )" );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if( m_arraySupport )
|
|
{
|
|
string arrayFetch = dataCollector.IsSRP ? "ASE_SAMPLE_TEXTURE2D_ARRAY" : "UNITY_SAMPLE_TEX2DARRAY";
|
|
headerID += "FA";
|
|
for( int i = 0; i < triplanarBody.Count; i++ )
|
|
triplanarBody[ i ] = string.Format( triplanarBody[ i ], arrayFetch, "float3( ", ", index.x )", ", index.y )", ", index.z )" );
|
|
}
|
|
else
|
|
{
|
|
headerID += "F";
|
|
string sampleFunc = sampleThroughMacros ? "SAMPLE_TEXTURE2D" : "tex2D";
|
|
for( int i = 0; i < triplanarBody.Count; i++ )
|
|
{
|
|
triplanarBody[ i ] = string.Format( triplanarBody[ i ], sampleFunc, "", "", "", "" );
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
string type = UIUtils.WirePortToCgType( m_outputPorts[ 0 ].DataType );
|
|
header = string.Format( m_functionHeader, type, headerID, samplers );
|
|
callHeader = string.Format( m_functionCall, headerID, "{0}, {1}, {2}, {3}, {4}, {5}, {6}" + extraArguments );
|
|
|
|
IOUtils.AddFunctionHeader( ref samplingTriplanar, header );
|
|
foreach( string line in triplanarBody )
|
|
IOUtils.AddFunctionLine( ref samplingTriplanar, line );
|
|
IOUtils.CloseFunctionBody( ref samplingTriplanar );
|
|
|
|
string pos = GeneratorUtils.GenerateWorldPosition( ref dataCollector, UniqueId );
|
|
string norm = GeneratorUtils.GenerateWorldNormal( ref dataCollector, UniqueId );
|
|
string worldToTangent = string.Empty;
|
|
if( m_normalCorrection )
|
|
worldToTangent = GeneratorUtils.GenerateWorldToTangentMatrix( ref dataCollector, UniqueId, CurrentPrecisionType );
|
|
|
|
if( m_selectedTriplanarSpace == TriplanarSpace.Object )
|
|
{
|
|
if( m_normalCorrection )
|
|
{
|
|
string vt = GeneratorUtils.GenerateVertexTangent( ref dataCollector, UniqueId, CurrentPrecisionType, WirePortDataType.FLOAT3 );
|
|
string vbt = GeneratorUtils.GenerateVertexBitangent( ref dataCollector, UniqueId, CurrentPrecisionType );
|
|
norm = GeneratorUtils.GenerateVertexNormal( ref dataCollector, UniqueId, CurrentPrecisionType );
|
|
dataCollector.AddLocalVariable( UniqueId, "float3x3 objectToTangent = float3x3("+ vt + ", "+ vbt + ", "+ norm + ");" );
|
|
pos = GeneratorUtils.GenerateVertexPosition( ref dataCollector, UniqueId, WirePortDataType.FLOAT3 );
|
|
worldToTangent = "objectToTangent";
|
|
}
|
|
else
|
|
{
|
|
pos = GeneratorUtils.GenerateVertexPosition( ref dataCollector, UniqueId, WirePortDataType.FLOAT3 );
|
|
norm = GeneratorUtils.GenerateVertexNormal( ref dataCollector, UniqueId, CurrentPrecisionType );
|
|
}
|
|
}
|
|
|
|
if( m_posPort.IsConnected )
|
|
{
|
|
pos = m_posPort.GeneratePortInstructions( ref dataCollector );
|
|
}
|
|
|
|
string call = string.Empty;
|
|
|
|
if( m_arraySupport )
|
|
{
|
|
string arrayPassParams = dataCollector.IsSRP ? "ASE_TEXTURE2D_ARRAY_PARAM" : "UNITY_PASS_TEX2DARRAY";
|
|
texTop = arrayPassParams + "(" + texTop + ")";
|
|
texMid = arrayPassParams + "(" + texMid + ")";
|
|
texBot = arrayPassParams + "(" + texBot + ")";
|
|
}
|
|
|
|
string normalScale = m_scalePort.GeneratePortInstructions( ref dataCollector );
|
|
|
|
if( m_selectedTriplanarType == TriplanarType.Spherical )
|
|
call = dataCollector.AddFunctions( callHeader, samplingTriplanar, texTop, pos, norm, falloff, tiling, normalScale, topIndex );
|
|
else
|
|
call = dataCollector.AddFunctions( callHeader, samplingTriplanar, texTop, texMid, texBot, pos, norm, falloff, tiling, normalScale, "float3(" + topIndex + "," + midIndex + "," + botIndex + ")" );
|
|
dataCollector.AddToLocalVariables( dataCollector.PortCategory, UniqueId, type + " triplanar" + OutputId + " = " + call + ";" );
|
|
if( m_normalCorrection )
|
|
{
|
|
dataCollector.AddToLocalVariables( dataCollector.PortCategory, UniqueId, "float3 tanTriplanarNormal" + OutputId + " = mul( " + worldToTangent + ", triplanar" + OutputId + " );" );
|
|
return GetOutputVectorItem( 0, outputId, "tanTriplanarNormal" + OutputId );
|
|
}
|
|
else
|
|
{
|
|
return GetOutputVectorItem( 0, outputId, "triplanar" + OutputId );
|
|
}
|
|
}
|
|
|
|
public override void UpdateMaterial( Material mat )
|
|
{
|
|
base.UpdateMaterial( mat );
|
|
m_topTexture.OnPropertyNameChanged();
|
|
if( mat.HasProperty( m_topTexture.PropertyName ) && !InsideShaderFunction )
|
|
{
|
|
mat.SetTexture( m_topTexture.PropertyName, m_topTexture.MaterialValue );
|
|
}
|
|
|
|
m_midTexture.OnPropertyNameChanged();
|
|
if( mat.HasProperty( m_midTexture.PropertyName ) && !InsideShaderFunction )
|
|
{
|
|
mat.SetTexture( m_midTexture.PropertyName, m_midTexture.MaterialValue );
|
|
}
|
|
|
|
m_botTexture.OnPropertyNameChanged();
|
|
if( mat.HasProperty( m_botTexture.PropertyName ) && !InsideShaderFunction )
|
|
{
|
|
mat.SetTexture( m_botTexture.PropertyName, m_botTexture.MaterialValue );
|
|
}
|
|
}
|
|
|
|
public void SetDelayedMaterialMode( Material mat )
|
|
{
|
|
m_topTexture.SetMaterialMode( mat, false );
|
|
if( mat.HasProperty( m_topTexture.PropertyName ) )
|
|
{
|
|
m_topTexture.MaterialValue = mat.GetTexture( m_topTexture.PropertyName );
|
|
}
|
|
|
|
m_midTexture.SetMaterialMode( mat, false );
|
|
if( mat.HasProperty( m_midTexture.PropertyName ) )
|
|
{
|
|
m_midTexture.MaterialValue = mat.GetTexture( m_midTexture.PropertyName );
|
|
}
|
|
|
|
m_botTexture.SetMaterialMode( mat, false );
|
|
if( mat.HasProperty( m_botTexture.PropertyName ) )
|
|
{
|
|
m_botTexture.MaterialValue = mat.GetTexture( m_botTexture.PropertyName );
|
|
}
|
|
}
|
|
|
|
public override void ForceUpdateFromMaterial( Material material )
|
|
{
|
|
base.ForceUpdateFromMaterial( material );
|
|
if( material.HasProperty( m_topTexture.PropertyName ) )
|
|
{
|
|
m_topTexture.MaterialValue = material.GetTexture( m_topTexture.PropertyName );
|
|
PreviewIsDirty = true;
|
|
}
|
|
|
|
if( material.HasProperty( m_midTexture.PropertyName ) )
|
|
{
|
|
m_midTexture.MaterialValue = material.GetTexture( m_midTexture.PropertyName );
|
|
PreviewIsDirty = true;
|
|
}
|
|
|
|
if( material.HasProperty( m_botTexture.PropertyName ) )
|
|
{
|
|
m_botTexture.MaterialValue = material.GetTexture( m_botTexture.PropertyName );
|
|
PreviewIsDirty = true;
|
|
}
|
|
}
|
|
|
|
public override void ReadFromString( ref string[] nodeParams )
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{
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base.ReadFromString( ref nodeParams );
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m_selectedTriplanarType = (TriplanarType)Enum.Parse( typeof( TriplanarType ), GetCurrentParam( ref nodeParams ) );
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m_selectedTriplanarSpace = (TriplanarSpace)Enum.Parse( typeof( TriplanarSpace ), GetCurrentParam( ref nodeParams ) );
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m_normalCorrection = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) );
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m_tempTopInspectorName = GetCurrentParam( ref nodeParams );
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m_tempTopName = GetCurrentParam( ref nodeParams );
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m_tempTopDefaultValue = (TexturePropertyValues)Enum.Parse( typeof( TexturePropertyValues ), GetCurrentParam( ref nodeParams ) );
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m_tempTopOrderIndex = Convert.ToInt32( GetCurrentParam( ref nodeParams ) );
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m_tempTopDefaultTexture = AssetDatabase.LoadAssetAtPath<Texture2D>( GetCurrentParam( ref nodeParams ) );
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m_tempMidInspectorName = GetCurrentParam( ref nodeParams );
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m_tempMidName = GetCurrentParam( ref nodeParams );
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m_tempMidDefaultValue = (TexturePropertyValues)Enum.Parse( typeof( TexturePropertyValues ), GetCurrentParam( ref nodeParams ) );
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m_tempMidOrderIndex = Convert.ToInt32( GetCurrentParam( ref nodeParams ) );
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m_tempMidDefaultTexture = AssetDatabase.LoadAssetAtPath<Texture2D>( GetCurrentParam( ref nodeParams ) );
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m_tempBotInspectorName = GetCurrentParam( ref nodeParams );
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m_tempBotName = GetCurrentParam( ref nodeParams );
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m_tempBotDefaultValue = (TexturePropertyValues)Enum.Parse( typeof( TexturePropertyValues ), GetCurrentParam( ref nodeParams ) );
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m_tempBotOrderIndex = Convert.ToInt32( GetCurrentParam( ref nodeParams ) );
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m_tempBotDefaultTexture = AssetDatabase.LoadAssetAtPath<Texture2D>( GetCurrentParam( ref nodeParams ) );
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if( UIUtils.CurrentShaderVersion() > 6102 )
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m_propertyInspectorName = GetCurrentParam( ref nodeParams );
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if( UIUtils.CurrentShaderVersion() > 13701 )
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m_arraySupport = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) );
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SetTitleText( m_propertyInspectorName );
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ConfigurePorts();
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}
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public override void RefreshExternalReferences()
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{
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base.RefreshExternalReferences();
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Init();
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ReadPropertiesData();
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ConfigurePorts();
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}
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public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
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{
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base.WriteToString( ref nodeInfo, ref connectionsInfo );
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IOUtils.AddFieldValueToString( ref nodeInfo, m_selectedTriplanarType );
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IOUtils.AddFieldValueToString( ref nodeInfo, m_selectedTriplanarSpace );
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IOUtils.AddFieldValueToString( ref nodeInfo, m_normalCorrection );
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IOUtils.AddFieldValueToString( ref nodeInfo, m_topTexture.PropertyInspectorName );
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IOUtils.AddFieldValueToString( ref nodeInfo, m_topTexture.PropertyName );
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IOUtils.AddFieldValueToString( ref nodeInfo, m_topTexture.DefaultTextureValue );
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IOUtils.AddFieldValueToString( ref nodeInfo, m_topTexture.OrderIndex.ToString() );
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IOUtils.AddFieldValueToString( ref nodeInfo, ( m_topTexture.DefaultValue != null ) ? AssetDatabase.GetAssetPath( m_topTexture.DefaultValue ) : Constants.NoStringValue );
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IOUtils.AddFieldValueToString( ref nodeInfo, m_midTexture.PropertyInspectorName );
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IOUtils.AddFieldValueToString( ref nodeInfo, m_midTexture.PropertyName );
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IOUtils.AddFieldValueToString( ref nodeInfo, m_midTexture.DefaultTextureValue );
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IOUtils.AddFieldValueToString( ref nodeInfo, m_midTexture.OrderIndex.ToString() );
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IOUtils.AddFieldValueToString( ref nodeInfo, ( m_midTexture.DefaultValue != null ) ? AssetDatabase.GetAssetPath( m_midTexture.DefaultValue ) : Constants.NoStringValue );
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IOUtils.AddFieldValueToString( ref nodeInfo, m_botTexture.PropertyInspectorName );
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IOUtils.AddFieldValueToString( ref nodeInfo, m_botTexture.PropertyName );
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IOUtils.AddFieldValueToString( ref nodeInfo, m_botTexture.DefaultTextureValue );
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IOUtils.AddFieldValueToString( ref nodeInfo, m_botTexture.OrderIndex.ToString() );
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IOUtils.AddFieldValueToString( ref nodeInfo, ( m_botTexture.DefaultValue != null ) ? AssetDatabase.GetAssetPath( m_botTexture.DefaultValue ) : Constants.NoStringValue );
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IOUtils.AddFieldValueToString( ref nodeInfo, m_propertyInspectorName );
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IOUtils.AddFieldValueToString( ref nodeInfo, m_arraySupport );
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}
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public override void RefreshOnUndo()
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{
|
|
base.RefreshOnUndo();
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if( m_topTexture != null )
|
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{
|
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m_topTexture.BeginPropertyFromInspectorCheck();
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}
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if( m_midTexture != null )
|
|
{
|
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m_midTexture.BeginPropertyFromInspectorCheck();
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}
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if( m_botTexture != null )
|
|
{
|
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m_botTexture.BeginPropertyFromInspectorCheck();
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}
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}
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}
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}
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