2025-05-18 01:04:31 +08:00

15 lines
406 B
C#

namespace AddressableAssets.DocExampleCode
{
using System;
using UnityEngine;
using UnityEngine.AddressableAssets.ResourceLocators;
using UnityEngine.ResourceManagement.AsyncOperations;
internal class UsingInitializationOperation
{
#region DECLARATION
public static AsyncOperationHandle<IResourceLocator> InitializationOperation { get; }
#endregion
}
}