35 lines
801 B
C#
35 lines
801 B
C#
// ***********************************************************************
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// Assembly : Unity
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// Author : Kimch
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// Created :
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//
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// Last Modified By : Kimch
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// Last Modified On :
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// ***********************************************************************
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// <copyright file= "GameStateWorld" company=""></copyright>
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// <summary></summary>
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// ***********************************************************************
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namespace G
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{
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using F.Fsm;
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/// <summary>
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/// 游戏主逻辑状态
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/// </summary>
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public class GameStateWorld : GameFsmState
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{
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protected override void OnInit(IFsm<GameFsm> fsm)
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{
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}
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protected override void OnEnter(IFsm<GameFsm> fsm)
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{
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GameWorld.Instance.InitGame();
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}
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protected override void OnExit(IFsm<GameFsm> fsm)
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{
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}
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}
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} |