2025-05-18 01:04:31 +08:00

11 lines
213 B
C#

using UnityEngine;
public class BossWing : MonoBehaviour
{
private void Start()
{
base.GetComponent<Animation>()["wing_fly"].speed = 0.24f;
base.GetComponent<Animation>()["wing_attack"].speed = 0.24f;
}
}