44 lines
1.2 KiB
C#
44 lines
1.2 KiB
C#
// ***********************************************************************
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// Assembly : Game
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// Author : Kimch
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// Created : 2021-01-09
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// Description :
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// Last Modified By :
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// Last Modified On :
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// ***********************************************************************
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// <copyright file= "EntityPlayer" company="Kunpo"></copyright>
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// <summary></summary>
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// ***********************************************************************
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace G
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{
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/// <summary>
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/// 类功能描述
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/// </summary>
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public class EntityGeneral : EntityPlayer
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{
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#region Field
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#endregion
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#region Method
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#pragma warning disable CS0108 // “EntityGeneral.SetSearchNearCollider(bool)”隐藏继承的成员“EntityPlayer.SetSearchNearCollider(bool)”。如果是有意隐藏,请使用关键字 new。
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public void SetSearchNearCollider(bool b)
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#pragma warning restore CS0108 // “EntityGeneral.SetSearchNearCollider(bool)”隐藏继承的成员“EntityPlayer.SetSearchNearCollider(bool)”。如果是有意隐藏,请使用关键字 new。
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{
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//m_searchNearCollider.enabled = b;
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}
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#endregion
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#region Unity
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#endregion
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}
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}
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