43 lines
986 B
C#
43 lines
986 B
C#
// ***********************************************************************
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// Assembly : Game
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// Author : Kimch
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// Created : 2020-09-02
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// Description :
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// Last Modified By :
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// Last Modified On :
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// ***********************************************************************
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// <copyright file= "EntityMainPlayer" company="Kimch"></copyright>
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// <summary></summary>
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// ***********************************************************************
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namespace G
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{
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using UnityEngine;
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/// <summary>
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/// 主角
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/// </summary>
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public partial class EntityMainPlayer : EntityPlayer
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{
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/// <summary>
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///
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/// </summary>
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public override EntityType entityType => EntityType.MainPlayer;
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#region Unity & Instance
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private static EntityMainPlayer _Instance;
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/// <summary>
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///
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/// </summary>
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public static EntityMainPlayer Instance => _Instance;
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protected override void Awake()
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{
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_Instance = this;
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base.Awake();
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}
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#endregion
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}
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}
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