shaoxiadiablo/Assets/AGame/Scripts/Game/Stat/Stat_DeadAction.cs
2025-05-18 01:04:31 +08:00

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// ***********************************************************************
// Assembly : Game
// Author : Kimch
// Created : 2020-09-02
// Description :
// Last Modified By :
// Last Modified On :
// ***********************************************************************
// <copyright file= "Snake_base" company="Kimch"></copyright>
// <summary></summary>
// ***********************************************************************
using System.Collections.Generic;
using UnityEngine;
namespace G
{
/// <summary>
///
/// </summary>
public class Stat_DeadAction : Stat_BaseAction
{
#pragma warning disable CS0649 // 从未对字段“Stat_DeadAction.m_time”赋值字段将一直保持其默认值 0
private float m_time;
#pragma warning restore CS0649 // 从未对字段“Stat_DeadAction.m_time”赋值字段将一直保持其默认值 0
public Stat_DeadAction(Stat_StateManager statMgr)
: base(statMgr)
{
}
public override bool Enter(Dictionary<string, object> param, bool clearDelegates = false)
{
RecordTaskData();
StatisticRecord();
base.Enter(param, clearDelegates);
//m_char.ReleaseDataOnDead();
//string animName = m_char.GetAnimName("dead");
//m_time = m_char.PlayAnimationByName(animName, true);
if (m_time == -1f)
{
return false;
}
SetTimers();
return true;
}
public override bool CanTransition(enStat stat)
{
if (stat == enStat.STAT_ACTION_REVIVE)
{
return true;
}
return false;
}
private void SetTimers()
{
m_statMgr.AddTimer(m_time, TimeEnd_CB);
}
private bool TimeEnd_CB(object[] param)
{
m_statMgr.ClearTimer();
return false;
}
private void RecordTaskData()
{
//if (m_char.IsMonster())
//{
// if (m_char.myAtker != null)
// {
// if (m_char.myAtker.IsPlayer())
// {
// DailyTaskDataManager.instance.killOnceCount++;
// }
// DailyTaskDataManager.instance.DoDailyTask(4, 1);
// }
//}
//else if (m_char.IsBoss() && m_char.IsNeedDeadCount())
//{
// if (LevelData.levelType == LevelType.Endless)
// {
// DailyTaskDataManager.instance.DoDailyTask(7, 1);
// }
// else
// {
// DailyTaskDataManager.instance.DoDailyTask(8, 1);
// }
//}
}
private void StatisticRecord()
{
//DataStatistics instance = DataStatistics.instance;
if (m_char.IsMinion())
{
//if (m_char.myAtker != null)
//{
// instance.AddRecord("kill", 1);
//}
}
else
{
//if (!m_char.IsBoss() || !m_char.IsNeedDeadCount())
//{
// return;
//}
//if (LevelData.levelType == LevelType.Endless)
//{
// instance.AddRecord("endlessBoss", 1);
//}
//else
//{
// instance.AddRecord("killBoss", 1);
//}
//if (MonoInstancePool.getInstance<GuideLocalData>().curGuideModule != 0)
//{
// return;
//}
//GuideManager guideManager = (GuideManager)Object.FindObjectOfType(typeof(GuideManager));
//if (guideManager != null)
//{
// GuiModuleBase curEvent = guideManager.getCurEvent();
// if (curEvent == null)
// {
// }
//}
}
}
}
}