52 lines
1.0 KiB
C#
52 lines
1.0 KiB
C#
// ***********************************************************************
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// Assembly : Unity
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// Author : Kimch
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// Created : 2019-05-20
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// Description :
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// Last Modified By :
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// Last Modified On :
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// ***********************************************************************
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// <copyright file= "ItemProxy" company="Kunpo"></copyright>
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// <summary></summary>
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// ***********************************************************************
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namespace G
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{
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public partial class ItemProxy : F.GameProxy
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{
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public override int priority => 999;
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public override void Init()
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{
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this.InitStatic();
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this.InitEntity();
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}
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public override System.Threading.Tasks.Task LoadAsync()
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{
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return KFramework.ItemManager.LoadAsync();
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}
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public override void LoadCompleted()
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{
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KFramework.ItemManager.LoadCompleted();
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}
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public override void ReadArchive()
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{
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LoadEntity();
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}
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public static ItemProxy Instance
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{
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get;
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private set;
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}
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private void Awake()
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{
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Instance = this;
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}
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}
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}
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