58 lines
1.2 KiB
C#
58 lines
1.2 KiB
C#
// ***********************************************************************
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// Assembly : Unity
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// Author : Kimch
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// Created : 2017-11-02
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//
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// Last Modified By : Kimch
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// Last Modified On :
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// ***********************************************************************
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// <copyright file= "IndicatorBox" company=""></copyright>
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// <summary></summary>
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// ***********************************************************************
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using System.Collections;
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using System.Collections.Generic;
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namespace G.UI
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{
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public partial class IndicatorBox : KUIWindow
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{
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#region Static
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public static void ShowIndicator()
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{
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OpenWindow<IndicatorBox>();
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}
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public static void HideIndicator()
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{
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CloseWindow<IndicatorBox>();
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}
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#endregion
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#region Constructor
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public IndicatorBox()
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: base(UILayer.kPopup, UIMode.kNone)
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{
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uiPath = "ui_common/ui_w_indicator.prefab";
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}
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#endregion
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#region Method
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public override void Awake()
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{
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InitView();
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}
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public override void Update()
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{
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RefreshView();
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}
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#endregion
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}
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}
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