115 lines
3.2 KiB
C#
115 lines
3.2 KiB
C#
// ***********************************************************************
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// Assembly : Game
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// Author : Kimch
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// Created : 2020-12-10
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// Description :
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// Last Modified By :
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// Last Modified On :
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// ***********************************************************************
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// <copyright file= "ShopPanel.TimeBoxWidget" company="Kunpo"></copyright>
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// <summary></summary>
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// ***********************************************************************
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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namespace G.UI
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{
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partial class ShopPanel
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{
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/// <summary>
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///
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/// </summary>
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public class TimeBoxWidget : KUIWidget
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{
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#region Field
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//[KUIFlag]
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//GameObject _goRemainTime;
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//[KUIFlag]
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//TextMeshProUGUI _tmpRemainTime;
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[KUIFlag]
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#pragma warning disable CS0649 // 从未对字段“ShopBoxItem._imgIcon”赋值,字段将一直保持其默认值 null
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Image _imgIcon;
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#pragma warning restore CS0649 // 从未对字段“ShopBoxItem._imgIcon”赋值,字段将一直保持其默认值 null
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[KUIFlag]
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TextMeshProUGUI _tmpName;
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[KUIFlag]
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#pragma warning disable CS0649 // 从未对字段“ShopBoxItem._btnGet”赋值,字段将一直保持其默认值 null
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Button _btnGet;
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#pragma warning restore CS0649 // 从未对字段“ShopBoxItem._btnGet”赋值,字段将一直保持其默认值 null
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[KUIFlag]
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#pragma warning disable CS0649 // 从未对字段“ShopBoxItem._tmpGet”赋值,字段将一直保持其默认值 null
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TextMeshProUGUI _tmpGet;
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#pragma warning restore CS0649 // 从未对字段“ShopBoxItem._tmpGet”赋值,字段将一直保持其默认值 null
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private KUIImage _icon;
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#endregion
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#region Method
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public override void Refresh()
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{
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if (this.data is ShopProxy.TimeBox boxInfo)
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{
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var seconds = boxInfo.remainSecond;
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//_tmpRemainTime.text = F.Utils.Time.ToTimeString2(seconds);
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//_tmpName.text = boxInfo.name;
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_btnGet.interactable = boxInfo.canOpen;
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_tmpGet.text = boxInfo.canOpen ? "领取" : F.Utils.Time.ToTimeString2(seconds);
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_icon.ShowSprite(boxInfo.canOpen ? 0 : _icon.sprites.Length - 1);
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}
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}
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public void UpdateState()
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{
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if (this.data is ShopProxy.TimeBox boxInfo)
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{
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var seconds = boxInfo.remainSecond;
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//_goRemainTime.SetActive(seconds > 0);
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//_tmpRemainTime.text = F.Utils.Time.ToTimeString2(seconds);
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bool canOpen = boxInfo.canOpen;
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if (_btnGet.interactable != canOpen)
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{
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_btnGet.interactable = canOpen;
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_icon.ShowSprite(canOpen ? 0 : _icon.sprites.Length - 1);
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}
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_tmpGet.text = canOpen ? "领取" : F.Utils.Time.ToTimeString2(seconds);
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}
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}
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private void OnGetBtnClick()
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{
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SoundProxy.PlayFxAsync(GlobalDefine.BUTTON_CLICK_SOUND);
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if (this.data is ShopProxy.TimeBox boxInfo)
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{
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if (ShopProxy.Instance.OpenGiftBox(boxInfo.id))
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{
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_icon.framesPerSecond = 20;
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UpdateState();
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}
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}
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}
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#endregion
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#region Unity
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/// <summary>
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///
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/// </summary>
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private void Awake()
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{
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SetViewData();
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_btnGet.onClick.AddListener(this.OnGetBtnClick);
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_icon = _imgIcon.GetComponent<KUIImage>();
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}
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#endregion
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}
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}
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}
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