shaoxiadiablo/Assets/Arts/VFX/Materials/Trail_0013_256.mat
2025-05-18 01:04:31 +08:00

61 lines
1.7 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Trail_0013_256
m_Shader: {fileID: 203, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: af943f3c9831b044fb6d439a6503b35d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Mask:
m_Texture: {fileID: 2800000, guid: 450e772545fcd98448f8124fe24ccb85, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NoiseTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Texture:
m_Texture: {fileID: 2800000, guid: af943f3c9831b044fb6d439a6503b35d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Disslove: 0.546809
- _Dissolve: 1
- _DissolveMode: 0
- _EageWidth: 0
- _Hardness: 0
- _InvFade: 1
- _Moshi: 0
- _Noise_U: 0
- _Noise_U1: 0
- _Noise_V: 0
- _Noise_V1: 0
- _Texture_U: -1
- _Texture_V: 0
- _glow: 5
m_Colors:
- _MianColor: {r: 1, g: 1, b: 1, a: 1}
- _Texture_Color: {r: 1, g: 1, b: 1, a: 1}
- _TintColor: {r: 1, g: 1, b: 1, a: 0.9647059}