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2025-07-02 00:21:32 +08:00
local Utils = {}
--> Services
local ReplicatedStorage = game:GetService("ReplicatedStorage")
--> Variables
local PlayerDataFolder = ReplicatedStorage.PlayerData
--> Constants
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function Utils:GetPlayerDataFolder(Player: Player)
local pData = PlayerDataFolder:FindFirstChild(Player.UserId)
if pData then return pData end
warn("玩家数据不存在: " .. Player.Name)
return nil
end
function Utils:CreateFolder(Name: string, Parent: Instance)
local Folder = Instance.new("Folder")
Folder.Name = Name
Folder.Parent = Parent
return Folder
end
function Utils:SetAttributesList(Object: Instance, Attributes: table)
for Attribute, Value in Attributes do
Object:SetAttribute(Attribute, Value)
end
end
function Utils:GenUniqueId(t: table)
local min_id = 1
while t[min_id] ~= nil do
min_id = min_id + 1
end
return min_id
end
function Utils:GetJsonIdData(JsonName: string, id: number)
local JsonData = require(ReplicatedStorage.Json[JsonName])
for _, item in ipairs(JsonData) do
if item.id == id then
return item
end
end
return nil -- 没找到对应id
end
function Utils:GetIdDataFromJson(JsonData: table, id: number)
-- 遍历JsonData查找id字段等于目标id的项
for _, item in ipairs(JsonData) do
if item.id == id then
return item
end
end
return nil -- 没有找到对应id
end
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return Utils