2025-08-22 12:32:05 +08:00

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--> Services
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local ServerStorage = game:GetService("ServerStorage")
--> Dependencies
local Utils = require(ReplicatedStorage.Tools.Utils)
local TypeList = require(ServerStorage.Base.TypeList)
local Rune = require(ServerStorage.Base.Rune)
local PlayerInfoProxy = require(ServerStorage.Proxy.PlayerInfoProxy)
local Rng = require(ReplicatedStorage.Tools.Rng)
--> EventFilter
local EventFilter = require(ReplicatedStorage.Modules.EventFilter)
local EventFilterEnum = require(ReplicatedStorage.Data.EventFilterEnum)
local RuneKillCoin = {}
RuneKillCoin.__index = RuneKillCoin
setmetatable(RuneKillCoin, {__index = Rune})
function RuneKillCoin:Init(PlayerAI, Character: TypeList.Character)
local self = Rune:Init(PlayerAI, Character, script.Name)
setmetatable(self, RuneKillCoin)
return self
end
function RuneKillCoin:OnInitFinish()
EventFilter.SubscribeGlobalFilter(EventFilterEnum.BEFORE_KILL_MONSTER, function(eventData)
if Rng:RandomPercent(25) then
PlayerInfoProxy:ChangeItemCount(self.PlayerAI.Player, 1, 10)
end
return eventData
end, self.TriggerSlot, self)
end
function RuneKillCoin:Check(index: number, AttributesData: table, BehaviorNameList: table)
return true
end
function RuneKillCoin:OnExecute(index: number, AttributesData: table, BehaviorNameList: table)
return nil
end
return RuneKillCoin