64 lines
1.4 KiB
C#
64 lines
1.4 KiB
C#
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// ***********************************************************************
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// Assembly : Game
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// Author : Kimch
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// Created : 2022-03-21
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// Description :
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// Last Modified By :
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// Last Modified On :
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// ***********************************************************************
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// <copyright file= "RideSceneLogic" company="Kunpo"></copyright>
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// <summary></summary>
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// ***********************************************************************
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace G
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{
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/// <summary>
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/// 类功能描述
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/// </summary>
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public class RideSceneLogic : MonoBehaviour
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{
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#region Field
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public bool init
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{
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get;
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set;
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}
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#endregion
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#region Method
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#endregion
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#region Unity
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public static RideSceneLogic Instance;
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private void Awake()
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{
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Instance = this;
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Camera.main.transform.GetChild(0).gameObject.SetActive(true);
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}
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// Use this for initialization
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private System.Collections.IEnumerator Start()
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{
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while (!init)
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yield return null;
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KUIWindow.OpenWindow<UI.RideWindow>();
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}
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// Update is called once per frame
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private void Update()
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{
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}
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#endregion
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}
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}
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