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2025-05-18 01:04:31 +08:00
// ***********************************************************************
// Assembly : Unity
// Author : Kimch
// Created : 2017-11-02
//
// Last Modified By : Kimch
// Last Modified On :
// ***********************************************************************
// <copyright file= "IndicatorBox" company=""></copyright>
// <summary></summary>
// ***********************************************************************
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace G.UI
{
public partial class IndicatorBox
{
#region Field
private Transform _indicator;
#endregion
#region Method
public void InitView()
{
//_indicator = Find<Transform>("Panel/Node_Indicator");
}
public void RefreshView()
{
//_indicator.Rotate(Vector3.forward, GetRotateSpeed(), Space.Self);
}
#endregion
}
}