2025-05-18 01:04:31 +08:00

40 lines
898 B
C#

// ***********************************************************************
// Assembly : Game
// Author : Kimch
// Created : 2020-09-02
// Description :
// Last Modified By :
// Last Modified On :
// ***********************************************************************
// <copyright file= "Bullet_chaarrow" company="Kimch"></copyright>
// <summary></summary>
// ***********************************************************************
using UnityEngine;
namespace G
{
/// <summary>
///
/// </summary>
public class Bullet_chaarrow : MonoBehaviour
{
private void Awake()
{
}
private void Start()
{
}
private void Update()
{
var position = this.transform.position + this.transform.forward * (4f * Time.deltaTime);
this.transform.position = position;
if (position.y < 0f)
{
this.gameObject.SetActive(false);
}
}
}
}