2025-05-18 01:04:31 +08:00

116 lines
2.1 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace G
{
using System.Collections;
using System.Collections.Generic;
using F;
using F.Item;
/// <summary>
/// Generated from: attributes.xlsx
/// </summary>
public partial class ItemAttribute : Item, IItem
{
public const string ASSET_NAME = "attributes";
/// <summary>
/// 属性名
/// index:1
/// </summary>
public string name
{
get; private set;
}
/// <summary>
/// 1百分比
/// index:2
/// </summary>
public int type
{
get; private set;
}
/// <summary>
/// 战力换算 [公式类型,战力兑换比例]
/// index:3
/// </summary>
public int[] combat
{
get; private set;
}
/// <summary>
///
/// index:4
/// </summary>
public string description
{
get; private set;
}
/// <summary>
/// 0:不显示
/// index:5
/// </summary>
public int group
{
get; private set;
}
/// <summary>
/// 上限(0无上限)
/// index:6
/// </summary>
public int maxValue
{
get; private set;
}
public void Load(IList<object> list)
{
id = list.GetInt(0);
name = list.GetString(1);
type = list.GetInt(2);
combat = list.GetIntArray(3);
description = list.GetString(4);
group = list.GetInt(5);
maxValue = list.GetInt(6);
}
public static bool LoadAll(IDictionary<string, object> dictionary, List<ItemAttribute> result)
{
if (result == null)
{
return false;
}
var list = dictionary.GetList("Attribute");
if (list == null || list.Count == 0)
{
return false;
}
int i = 0;
for (int c = list.Count; i < c; i++)
{
var item = CreateThis();
item.Load((IList<object>)list[i]);
result.Add(item);
}
return true;
}
private static ItemAttribute CreateThis()
{
return new ItemAttribute();
}
}
}