2025-05-18 01:04:31 +08:00

52 lines
1.0 KiB
C#

// ***********************************************************************
// Assembly : Unity
// Author : Kimch
// Created : 2019-05-20
// Description :
// Last Modified By :
// Last Modified On :
// ***********************************************************************
// <copyright file= "ItemProxy" company="Kunpo"></copyright>
// <summary></summary>
// ***********************************************************************
namespace G
{
public partial class ItemProxy : F.GameProxy
{
public override int priority => 999;
public override void Init()
{
this.InitStatic();
this.InitEntity();
}
public override System.Threading.Tasks.Task LoadAsync()
{
return KFramework.ItemManager.LoadAsync();
}
public override void LoadCompleted()
{
KFramework.ItemManager.LoadCompleted();
}
public override void ReadArchive()
{
LoadEntity();
}
public static ItemProxy Instance
{
get;
private set;
}
private void Awake()
{
Instance = this;
}
}
}