47 lines
836 B
C#
47 lines
836 B
C#
// ***********************************************************************
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// Assembly : Unity
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// Author : Kimch
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// Created :
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//
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// Last Modified By : Kimch
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// Last Modified On :
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// ***********************************************************************
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// <copyright file= "GamePacketHeader" company=""></copyright>
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// <summary></summary>
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// ***********************************************************************
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namespace G
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{
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using F.Network;
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public class GamePacketHeader : IPacketHeader
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{
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/// <summary>
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///
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/// </summary>
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public int packetLength
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{
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get;
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set;
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}
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/// <summary>
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///
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/// </summary>
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public int packetFlag
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{
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get;
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set;
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}
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/// <summary>
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///
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/// </summary>
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public ushort id;
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/// <summary>
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///
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/// </summary>
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public ushort error;
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}
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}
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