2025-05-18 01:04:31 +08:00

70 lines
1.4 KiB
C#

// ***********************************************************************
// Assembly : Game
// Author : Kimch
// Created : 2021-04-22
// Description :
// Last Modified By :
// Last Modified On :
// ***********************************************************************
// <copyright file= "GetBeautyBox.View" company="Kunpo"></copyright>
// <summary></summary>
// ***********************************************************************
namespace G.UI
{
using System.Collections;
using TMPro;
using UnityEngine.UI;
/// <summary>
///
/// </summary>
partial class GetBeautyBox
{
#region Field
[KUIFlag]
Image _imgPicture;
[KUIFlag]
TextMeshProUGUI _tmpName;
[KUIFlag]
TextMeshProUGUI _tmpDescription;
[KUIFlag]
Button _btnConfirm;
#endregion
#region Method
/// <summary>
///
/// </summary>
public void InitView()
{
SetViewData();
_btnConfirm.onClick.AddListener(this.OnConfirmBtnClick);
}
/// <summary>
///
/// </summary>
public void RefreshView()
{
if (this.data is ItemBeauty beauty)
{
_tmpName.text = beauty.name;
_tmpDescription.text = beauty.description;
var skin = ItemProxy.Instance.GetStaticItem<ItemBeautySkin>(beauty.skins[0]);
if (skin != null)
IconProxy.Instance.SetSpriteAsync(_imgPicture, skin.picture);
}
}
private void OnConfirmBtnClick()
{
CloseWindow(this);
}
#endregion
}
}