136 lines
2.5 KiB
C#
136 lines
2.5 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace G
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{
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using System.Collections;
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using System.Collections.Generic;
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using F;
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using F.Item;
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/// <summary>
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/// Generated from: tutorial.xlsx
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/// </summary>
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public partial class ItemTutorialAction : Item, IItem
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{
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public const string ASSET_NAME = "tutorial";
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/// <summary>
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/// 1=按钮(强,弱) 2=对话 3=气泡 4=装上装备 5=地面文字 6=延时事件, 7=全屏引导
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/// index:1
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/// </summary>
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public int type
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{
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get; private set;
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}
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/// <summary>
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/// 参数
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/// index:2
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/// </summary>
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public int[] typeArgs
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{
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get; private set;
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}
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/// <summary>
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/// 0 = 旁白(不显示姓名) 1 = 我(显示角色名) 2 = 白公主
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/// index:3
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/// </summary>
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public int[] speaker
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{
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get; private set;
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}
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/// <summary>
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///
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/// index:4
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/// </summary>
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public int[] talkings
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{
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get; private set;
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}
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/// <summary>
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/// 持续时间
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/// index:5
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/// </summary>
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public int duration
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{
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get; private set;
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}
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/// <summary>
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/// 延时时间
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/// index:6
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/// </summary>
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public int delay
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{
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get; private set;
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}
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/// <summary>
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/// 触发条件
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/// index:7
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/// </summary>
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public int[] hand
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{
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get; private set;
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}
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/// <summary>
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///
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/// index:8
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/// </summary>
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public string button
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{
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get; private set;
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}
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public void Load(IList<object> list)
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{
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id = list.GetInt(0);
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type = list.GetInt(1);
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typeArgs = list.GetIntArray(2);
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speaker = list.GetIntArray(3);
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talkings = list.GetIntArray(4);
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duration = list.GetInt(5);
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delay = list.GetInt(6);
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hand = list.GetIntArray(7);
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button = list.GetString(8);
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}
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public static bool LoadAll(IDictionary<string, object> dictionary, List<ItemTutorialAction> result)
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{
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if (result == null)
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{
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return false;
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}
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var list = dictionary.GetList("TutorialAction");
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if (list == null || list.Count == 0)
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{
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return false;
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}
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int i = 0;
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for (int c = list.Count; i < c; i++)
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{
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var item = CreateThis();
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item.Load((IList<object>)list[i]);
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result.Add(item);
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}
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return true;
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}
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private static ItemTutorialAction CreateThis()
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{
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return new ItemTutorialAction();
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}
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}
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}
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