2025-05-18 01:04:31 +08:00

27 lines
766 B
C#

using System.Collections.Generic;
namespace Unity.Notifications
{
internal class NotificationSetting
{
public string Key;
public string Label;
public string Tooltip;
public object Value;
public bool WriteToPlist;
public List<NotificationSetting> Dependencies;
public NotificationSetting(string key, string label, string tooltip, object value, bool writeToPlist = true,
List<NotificationSetting> dependencies = null)
{
this.Key = key;
this.Label = label;
this.Tooltip = tooltip;
this.Value = value;
this.WriteToPlist = writeToPlist;
this.Dependencies = dependencies;
}
}
}