shaoxiadiablo/Assets/AGame/Scripts/Game/Skill/Bullet_arrowshower_sub.cs
2025-05-18 01:04:31 +08:00

40 lines
1.0 KiB
C#

// ***********************************************************************
// Assembly : Game
// Author : Kimch
// Created : 2020-09-02
// Description :
// Last Modified By :
// Last Modified On :
// ***********************************************************************
// <copyright file= "Bullet_arrowshower_sub" company="Kimch"></copyright>
// <summary></summary>
// ***********************************************************************
using UnityEngine;
namespace G
{
public class Bullet_arrowshower_sub : MonoBehaviour
{
private void Awake()
{
Object.Destroy(this.gameObject, 1f);
}
private void Update()
{
Vector3 position = transform.position;
if (position.y > 0.2f)
{
transform.position = position - Vector3.up * (Time.deltaTime * 3f);
return;
}
Vector3 localScale = transform.localScale;
if (localScale.y > 0f)
{
transform.position = position - Vector3.up * Time.deltaTime;
transform.localScale = localScale - Vector3.up * Time.deltaTime;
}
}
}
}