shaoxiadiablo/Assets/AGame/Scripts/UI/Common/WeaponSpineData.cs
2025-05-18 01:04:31 +08:00

47 lines
968 B
C#

// ***********************************************************************
// Assembly : Game
// Author : Kimch
// Created : 2021-10-29
// Description :
// Last Modified By :
// Last Modified On :
// ***********************************************************************
// <copyright file= "WeaponSpineData" company="Kunpo"></copyright>
// <summary></summary>
// ***********************************************************************
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace G
{
/// <summary>
/// 武器Spine Data
/// </summary>
[CreateAssetMenu(menuName = "Tools/Create Weapon Spine Data")]
public class WeaponSpineData : ScriptableObject
{
#region Field
/// <summary>
///
/// </summary>
public Sprite mainHand;
/// <summary>
///
/// </summary>
public Sprite subHand;
#endregion
#region Method
#endregion
#region Unity
#endregion
}
}