53 lines
1.1 KiB
C#
53 lines
1.1 KiB
C#
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// ***********************************************************************
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// Assembly : Game
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// Author : Kimch
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// Created : 2020-12-21
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// Description :
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// Last Modified By :
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// Last Modified On :
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// ***********************************************************************
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// <copyright file= "Cha_PhyBone" company="Kunpo"></copyright>
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// <summary></summary>
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// ***********************************************************************
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace G
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{
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/// <summary>
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/// 类功能描述
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/// </summary>
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public class Cha_PhyBone : MonoBehaviour
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{
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#region Field
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#endregion
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#region Method
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#endregion
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#region Unity
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// Use this for initialization
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private void Start()
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{
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//var colliders = GetComponentsInChildren<DynamicBoneCollider>();
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//var bones = GetComponentsInChildren<DynamicBone>();
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//foreach (var bone in bones)
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//{
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// bone.m_Colliders.AddRange(colliders);
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//}
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}
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// Update is called once per frame
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private void Update()
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{
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}
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#endregion
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}
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}
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